0.1.1c Patch Notes

It's sad that I believed in GGG. All this time for a mediocre update.
WTB Map stash tab
"Hitting inanimate objects, such as Ice Crystals, Tempest Bell or Vine Arrow plants, can no longer cause your trigger skills to generate energy."

WHY GGG WHY?!?!?! AAAAAAAAAAA
This is very great ggg!

Can we please increase the animation speed of the levers pls? <3
When do you plan to address the ridiculously asinine death penalty? 1 death shouldn't erase 20 maps worth of EXP gains. Period. End game is TOO punishing. While you're at it, retune the stupid stun/freeze lock mechanics.
"
billzao#1256 wrote:
It's sad that I believed in GGG. All this time for a mediocre update.
See you at the next patch , where you'll nolife the game , only to complain 4 days later. Eternal cycle from guys like you
IGN : BrocoliParty
"
Hitting inanimate objects, such as Ice Crystals, Tempest Bell or Vine Arrow plants, can no longer cause your trigger skills to generate energy.


What happened to "we don't nerf builds before economy reset"?
Please revert this change.

Why killing a temporalis build again when temporalis is 400 divine?
This is nice patch for poe 1. Well done.
Nice! Good stuff!

All I want now is to play with more than 30 FPS.
great patch, hopefully those client crashs fix the loading screen cpu problem of leaving no cpu cores under heavy load to run the operating system resulting in gpu crashs for both amd/nvidia windows 11 users

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