Content Update 0.2.0 -- Path of Exile 2: Dawn of the Hunt
I was excited to play this patch, now I am really not.
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i get the nerfs to meta builds but i do not get the nerfs to flameblast, grenades(though crossbows have more damage now), or arc to name a few. hopefully the changes not listed will add clarity to those listed!
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"There is a fine line between consideration and hesitation. The former is wisdom, the latter is fear."
TLDR; They hit the nerf hammer again and again and again... -_- -_-
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cant wait to play!
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I guess a lot of people had good ideas like mine, I always make builds myself. Hopefully my skills at theory crafting will let me find more fruitful builds again. I have faith.
There's only so many combinations of items available to use, people are bound to find similar ideas. |
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only W is that i can play standard and not have to go through the insufferable campaign and shitshow for the 10-15hrs worth of endgame content.
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That was low.
Hyping everyone with a lot of changes and new content, just to drop a Massive nerf in almost every skill and good unique items in the game. Make PoE 1 offline mode when PoE 2 comes out.
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Still zero changes to the namelock system. It HAS to be optional, ideally toggleable per skill.
I cannot stress how ridiculously inconvenient it is to play on WASD with it, particularly on melee builds. |
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" Ok. So tell me where the balance happened. Even mediocre Skilss/Specs etc nerfed to the Ground So again, you clearly havent read em yet. You are right, balance is needed, but we dont see balance here |
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L update
[Removed by Support] Dead game Nerfed everything Take all the fun out of the game [Removed by Support] This is why the game went from 500k players to 30k Players in 3 months Last edited by BenMH_GGG#0000 on Apr 2, 2025, 9:03:37 PM
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