Content Update 0.2.0 -- Path of Exile 2: Dawn of the Hunt

I was excited to play this patch, now I am really not.
i get the nerfs to meta builds but i do not get the nerfs to flameblast, grenades(though crossbows have more damage now), or arc to name a few. hopefully the changes not listed will add clarity to those listed!
"There is a fine line between consideration and hesitation. The former is wisdom, the latter is fear."

TLDR;
They hit the nerf hammer again and again and again... -_-
-_-
cant wait to play!
I guess a lot of people had good ideas like mine, I always make builds myself. Hopefully my skills at theory crafting will let me find more fruitful builds again. I have faith.

There's only so many combinations of items available to use, people are bound to find similar ideas.
only W is that i can play standard and not have to go through the insufferable campaign and shitshow for the 10-15hrs worth of endgame content.
That was low.
Hyping everyone with a lot of changes and new content, just to drop a Massive nerf in almost every skill and good unique items in the game.
Make PoE 1 offline mode when PoE 2 comes out.
Still zero changes to the namelock system. It HAS to be optional, ideally toggleable per skill.

I cannot stress how ridiculously inconvenient it is to play on WASD with it, particularly on melee builds.
"
Kajetowy#7832 wrote:
"
You clearly havent read the Patchnotes yet lul

Are you out of your mind? It's been over an hour since they uploaded it...


Ok. So tell me where the balance happened. Even mediocre Skilss/Specs etc nerfed to the Ground

So again, you clearly havent read em yet.
You are right, balance is needed, but we dont see balance here
L update
[Removed by Support]
Dead game
Nerfed everything
Take all the fun out of the game [Removed by Support]
This is why the game went from 500k players to 30k Players in 3 months
Last edited by BenMH_GGG#0000 on Apr 2, 2025, 9:03:37 PM

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