0.2.0 Hotfix 7

state of game worts then ever....
server restart 0.4 then? the game feels unbearably shit right now so get that fixed first
The Boars were obviously bugged and had to be fixed, but it's extremely disappointing that they now became completely useless for any build because of the excessive 60 Spirit cost per boar.

If only the boar explosions did a percentage of their life as damage I think they could still be viable even after the bug fix, but a flat damage value is clearly not enough for a minion that self destructs and then deals no damage until they revive.
I mean really whens the hot fix to fix how crappy the damage of the huntress is it was very
You slowed down players too much and monsters are on crack. I can't even attack basic mobs consistently.
you guys should stop complaining so much and have one more spoon of "the vision".
How can your opinions as ACTIVE PLAYERS be more informed accurate and relevant than those of Game directors who obviously have not touched this game more than 20 minutes (which to be fair would be enough to realize what a bad state it's in).

tsk tsk...


So yeah, the new league didn’t exactly drop clean or fully polished but I was still hyped and ready to dive in hard. I had been practicing since Patch 0.1 and grinding some runs over the last two days, feeling pretty confident I’d hit endgame fast.

But then I realized... they nerfed the hell out of some builds, even entire classes or skills. Still, I stuck with it played with the cards I was dealt. What really stood out was how the difficulty ramped up. Mobs feel tankier as hell now, and the pace of the game shifted a lot because of that.

I’m not totally against these changes I get the idea: maybe they want us to explore other skills, experiment with combos that didn’t get touched. Cool. I’m all for variety. But here’s the thing...

The Act 1 boss? Way tougher now. I like a challenge, I enjoy Souls-like vibes, but where PoE2 is kinda missing for me is in that feeling of being rewarded for beating hard content. Like, I don’t feel my character growing stronger in a satisfying way, beyond just "git gud" at mechanics.

Loot’s a big part of that. And man, the loot feels wildly inconsistent. Like 70% of the time, it's not even for my class or remotely useful for my build. Especially on bosses. The fight can be sweaty as hell, and the reward? Straight trash.

And yeah... I ended up quitting after Act 1. Frustrated, zero dopamine left in the tank lmao 😂😂😂😂

I’ll be real I’m not a PoE1 veteran, just someone with nearly 200 hours in PoE2, trying to give an honest perspective. Maybe I still lack knowledge or skill, maybe I’m just salty, but I stand by this opinion. I'd love to hear how others feel too.
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KyHaK#6178 wrote:
Please fix the quality not giving additional spirit on scepters.



That was a bug. They fixed it. Your minion build is dead.
Magma barrier not working at all in dawn of the hunt and not even showing magma spray on the gems stat, come on man, thas my fucking build, fix it
"
You permanent disabled Fun.


aint that the truth

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