Dawn of the Hunt - What We’re Working On
I’ve been supporting this game since the early beta of PoE 1. I’ve poured thousands of dollars into it—not out of obligation, but because I genuinely loved this company and this game.
But your decisions? Your so-called “VISION”? It’s too much now. I’m done. It was an incredible ride while it lasted, but clearly, you’re no longer listening. You’re not seeing your playerbase. We’ve been shouting into the void, and you just keep doubling down on what you want, not what the community has supported for over a decade. You lost me. ███░░█░░███░█░█░░░███░███░░░█▀▀░█░█░█░█░░░█▀▀░░░▄█▄░▄█▄░░
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So ohm...
Not gonna mention monster speed or action speed? I don't think the problem with "Many people are reporting that gameplay is feeling too slow." is that we, as players, are too slow. I think the problem is that ONLY the player is slow, the monsters are not. I would be perfectly fine if the gameplay is slower, heck I even want that, but then the monsters should be as well. And also what happened to the enemy-triangle distribution? If an enemy is strong and fast, then it should die fast, if it's strong and tanky, then be slow and if it's tanky and fast then it should be weak. One of the problems with the white mobs is that it is not always clear in which category they are in. And also why can a white mob deal as much damage as the area boss? |
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I've never been this bothered by a game before. Like, LE seriously delayed for this?
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I don't understand why you set the monster's attack power value so high. In the end game I was almost killed by evert small normal monster.
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tbh, where is the god damn loot?
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113 pages of unfavourable comments should have enough impact, still here's my take.
Forcing "meaningful combat" through some niche mechanic that is barely usable is certainly NOT a way to go. Mobs jump on you from all sides, they are faster, stronger than you. This game is totally unplayable unless you kill mobs faster than they can attack you ("meaningful combat" my a$$). I wish you would just stop fu**ing up the game and gave us what we (players) want. #bringChrisWilsonback #sendJonathanaway |
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" True |
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I would never post it's just not that deep but these server crashes getting out of hand holy man
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Hey i see im not the only one here unhappy with path of exile 2...
Ill go with a list of the things that turned me off: - Boss refresh when you die (Dark souls like) - Most skills are un-usable early league (unefficient) - Most of tools are unexistant or a pain to get, exemple: ailments avoidance. The game is significantly more hard... The time to invest before getting an upgrade is too long, and once you get it, theres almost no difference... This patch came in and there was just nerfs after nerfs, imagine not just disabling spark and beblade build, instead you nerfed everything elses and all this idea comes from the "vision". I dont like the poe2 "vision", every fights dont have to be meaningful in my opinion, I just want to have a progression that feels good just as in poe1. You guys can throw rocks at me but i would prefer a poe1 skin upgrade at this point because now im scared poe1 goes away... Im not so sure i even want to try a future release of poe2. Im salty from this experience. I even took a week-off and end up with regrets. In hope poe 3.26 comes in all greatness |
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it's not too late to rollback to 0.1
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