0.2.0c Patch Notes (restartless)
Had to say it: 0.2.0 and its hotfixes are very bad in terms of technical quality and stability.
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Fixing crashes by adding even more crashes? game is unplayable atm crashes every 2 min and you get rolled back. And where is the fix to warbringer ascendancy minions not spawning when you summon totems ???
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added some instand crashes and rollbacks as a suprise
dawn of the disconnect, path of rollback |
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i'm confuse why you would choose to buff lightning spears :D It was performing ok, there's definitly huntress skills that are way worst.
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if you know server have issues stop playing
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Ancestral spirit pleaase
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It crashing non-stop
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Minions have approximately 15% more Life through the early Campaign, tapering down to be unchanged by Gem Level 30 (or so).
Gem Level 10 Minions now have 41% More Damage. Gem Level 15 Minions now have 50% More Damage. Gem Level 20 Minions now have 60% More Damage. Gem Level 30 Minions now have 79% More Damage. The Life threshold Skeletal Arsonists can target other Minions, and the heal amount of Skeletal Clerics has been adjusted proportionately to the Minion Life changes. Great news, ty for it. |
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This doesn't fix anything. We still do no damage and monsters are still way too fast do you even play the game?
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GGG, please get your act together. I am level 44, I have some minion related gear, even +1 helmet. Something that in this loot devoid campaign is an achievement in itself. ALL my passives are for minions, not a single one for my own character. I am trying to kill Mektul and even after this minion boosting patch, the fight is complete joke - I am running out of time because he smashes my skellies to death with one stomp and they still hit like wet noodle. I die in magma like noob. This is not fun. This is a chore. I've been a fan of POE since the Blight league but this might be it guys.
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