Changes to Act 3 Areas in Path of Exile 2
" thank you very much !!! when you reset some zones and you did not perfectly have the teleport, it was extremely painful |
![]() |
rue is a cat
|
![]() |
Zzzzz. Wake me up when you guys actually do some meaningful changes like buffing overall player speeds by 10% or drops by like 2-3x.
Ninja.
|
![]() |
I'm trying to play lightning spear amazon. Leveling is truly awful. It does zero damage. I know with op spear and poison combo it is insane but right now there is zero currency dropping and zero upgrades dropping to make my leveling any better.
Biggest mistake was to not have flat damage added to skills like poe 1 had back in the days. That made attack based skills feel good without having to upgrade weapon every 2 levels. Can't have a skill scale just based on the weapon. Last edited by Ispita#4020 on Apr 8, 2025, 6:07:22 AM
|
![]() |
Good start, but you still need to reduce zone areas as well.
Also Matlan Waterways needs to be reduced by like 80%. Probably the most mindnumbingly boring zone where you repeat the same step 10-15 times. Kill small pack of mobs > pull lever > watch water level go down > rinse repeat 15 times. There's no build up/climax at the end. Just bad zone design. |
![]() |
" sure as hell they gonna fk it up mate |
![]() |
Good GGG
Sometimes the less is more. |
![]() |
Okay, this finally sounds like a step in the right direction!
Although, it makes me think that maybe it's time to start re-adding some of the cut content from Early Access. I'm all for fixing the current mess, but worried that if you dive into balancing progression with half the campaign still missing, adding the rest will break whatever balance you implemented. |
![]() |
Thanks for listening to the community. You got a great game and I play it for the difficulty. I don't mind tough monsters that cause me to rethink my builds, but some of the stages are a bit wandery.
|
![]() |
For the past two days, I've had a problem with items disappearing too quickly—I don't even have time to pick up the loot.
|
![]() |