Changes to Act 3 Areas in Path of Exile 2

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Yall are focusing on polishing Act 3 by making it brainless? I can't even with you guys anymore. Day 3 and 0.2 is a wrap.



This is why I cant take anyone on forums seriously. That and the post where people unironically argued the loot buff on day 3 of launch ruined the game and made it too easy. These are actual human people.
One cannot help but wonder how such a lust for loot can affect a persons mind. Although these exiles appear to be our salvation, it would not take much for them to turn on us as easily as they fight gods and demons.
made changes that doesn't actually helpful for half of players which is already in mapping, wow so much problems we had and u guys made act 3 easier when all campaign feels like long bad trip. Spending around 20+ hours on campaign every league without able to change ascendency is big joke.

As self caster i still wait buffs or more ways to "play" game actually and being locked with ED/Cont is awful.

I like changes made for endgame, but small positive in the ocean of downsides.
I don't see reducing gap between strong and weak builds, i see like amazons clears 3-5 maps while i'm waiting when my chaos dots finally kill anything
Thank you GGG <3
I was asking for exactly these changes.

Ps Rue is a cat
if anybody of GGG can read me, PLEASE nerf the vaal factory map i just like a hell on Eternal Doom FPS...
Do you want constructive criticism? If you’re giving in to the dissatisfied mass of players and reducing zone sizes, then do it in Softcore mode. For players like me on Hardcore, not only keep the large zones but make them even bigger – or add a Ruthless mode, which I love. I adore it when the game is tough and vast, but most people on this planet don’t.
Death is only the beginning..

\\ Only HC Ruthless mode player. //
Love your game so far :)
Please remove waterway
seriously? that it? dont get me wrong, this is a good change, but not only should this should have been tested and addressed earlier, it also doesnt address any of the awful gameplay mechanics that are still present. character attack speed is still way too slow. the whole "hunting spirits" bs is complete garbage. what is it even supposed to give us? and the enemy attack speed is way too high. using my fastest attack i cant even get ONE out between rolls. im literally forced into taking damage. and with how sluggish the character feels now its not even possible to reposition. how long do you want to ignore this for? youre not handling this reasonably at all. theres a certain expectation that people have when they choose to play POE, and its not this nonsense youre pushing. if you want to add a skill check do it in a smarter way its unironically impossible to deal with more than one rare at once if you dont have enough ehp to take some hits, because its physically impossible to dodge everything AND deal active damage. this is beyond disappointing
I like poe2 plz do something i cant even pas act 2 :/
Every zone is too big, starting with Grenfell in Act 1.

The story team got carried away with the beautiful new engine while Jonathan was busy slowing everyone down. Put the two together and we have Ruthless mode - the least played mode of PoE.

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