0.2.0d Hotfix

I wonder how many comments the moderators deleted? Has censorship appeared on the forum, can only laudatory reviews be written?
only positive reviews are stay safe.....
Donno why but Tower say "Tower already used" when i'm try to place tablets, there is 3 empty slots and cant place tablets.. i'm missing something?

Good update, keep on working GGG!! i like the challennge now... maybe a just a bit less stuns from mobs, kk thx bye :D
Bring out the Flugegeheimen!
This patch is absolutely amazing! Finaly fighting a zone miniboss feels like fighting something better than just a rare with unique name!
Last edited by Sakanabi#6664 on Apr 9, 2025, 10:49:20 AM
please fix the bug with cataclysm. got crashed day(or 2) ago while farming the quest map. rn there is no quest map. cannot get points
Game is broken right now but thanks for all the hard work. Please revisit what you changed from 0.1.0, especially player attack speed, damage and monster HP. It's not fun anymore walking through 20 hours of mud to reach the castle.
"
eugenicz#1847 wrote:
Since specters and Companions seem to be a big part of this update can we get some fixes for the Specter that you can bind that literally do nothing? More variety or having them work as they should feels kind of crucial. The spirit costs are very high until mid/late game with enough spent on gear and nodes which is another issue. Maybe if its going to be this way we could get a few companion nodes and dex available to the witch class as an alternative. Or some unique items focused on specters like poe 1 for the early game.

Also a more detailed info tab for specters or companions would be nice or temporary links embedded going to a third party for info on the mob. A lot of new or casual players might not even know about third party sites for mob info so this could help.


The spirit costs need to go down like 50% across the board. Almost none of the spectres are even remotely competitive with basic skeletons. In POE1 this wasn't an issue because the summon types weren't directly competing for resources other than gem slots. In POE2 spirit makes them in direct competition so they need to have competitive stats to be viable. Not only are you giving up the basic attack damage with spectres, but you're also usually giving up controllable abilities. There's maybe a handful that are borderline viable, but the rest are overpriced and not worth it.
Last edited by Poiuytr133#2949 on Apr 9, 2025, 11:40:04 AM
Players like brushing games, but you insist on making it into a soul-like game? If I wanted to play soul-like games, why wouldn't I just play Elden Ring? Maybe you should research how to enhance the fun of the game instead, or do you designers enjoy torturing players? The changes you’ve made are even feasible for humans? Do you even play your own game? Are you really treating testers as free labor? And you expect them to pay? Players are already fed up with your nonsense. Are you satisfied now? [Removed by Support]
Last edited by Vash_GGG#0000 on Apr 12, 2025, 7:18:06 PM
link for reference
https://www.pathofexile.com/forum/view-thread/3743103
https://www.pathofexile.com/forum/view-thread/3748352

consuming questions on acolyte is still broken. Any GGG response on the matter is appreciated

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