Where is the LOOT????????

If you want people to craft as they go, currency needs to drop at least 300% more often. I shouldn't get to Act 3 with only 5 orbs of transmutation in total. I shouldn't clear Acts 1-3 without seeing a single Alch, Regal, or Chaos drop.

Not having currency forces people into trading for what they want versus crafting it. If I only have 4 Exalts, no alchs, no chaos, and no regals - I have to trade for what I want, because I can't really craft anything.
Last bumped on Apr 9, 2025, 11:36:36 AM
+1

I'm in t14-15s and have yet to find a greater jewellers orb.

Also yesterday I had a t14 boss drop a t15 map. And nothing else. Not even gold.
"Beidat honored the pact, though Mancy wouldn't take off Doryani’s prototype."
Loot wasn’t part of the vision.

Just wait until they add more base types like swords, axes, daggers, animal hides, and more. You’ll never find a usable rare and without crafting systems that actually function and give the player agency, you won’t be upgrading often.

Welcome to Kalandra 2: The Vision Quest
Magic find is your friend. Try to get some on each piece you can.

it makes a big difference.
Loot is #1 problem right now, and everyone is focusing on monster hp/dmg other values or nerfs to skills.

Game plays fine (granted some skills or rathe A LOT are really bad) if you have even half ass gear in the campaign. When I was in act 5 EVERY SINGLE PIECE OF GEAR I had on I bought on poe trade with gumball currency I found. Not a single piece of ground loot I found was good. I found 2 pieces of gear I was able to sell for a combined total of 6 ex, rest of the relevant drops was just ex/alch raw drops.

Ground loot is depressing as hell, if you want a smooth expierence you need to spend time on the trade site.

They will keep buffing/nerfing the wrong things, loot has to be addressed.
"
Magic find is your friend. Try to get some on each piece you can.

it makes a big difference.


Bosses are literally dropping 0 loot. +rarity * zero loot is still zero.
"Beidat honored the pact, though Mancy wouldn't take off Doryani’s prototype."
"
If you want people to craft as they go, currency needs to drop at least 300% more often. I shouldn't get to Act 3 with only 5 orbs of transmutation in total. I shouldn't clear Acts 1-3 without seeing a single Alch, Regal, or Chaos drop.

Not having currency forces people into trading for what they want versus crafting it. If I only have 4 Exalts, no alchs, no chaos, and no regals - I have to trade for what I want, because I can't really craft anything.


While you seem to be on a low end of luck with your rolls, I agree. The game should implement a set of MINIMUM currencies drop. Set some 4 times per act. When You reach those points if you are under those numbers.. game drops the difference on next monster you kill.
"
Direfell#7544 wrote:
"
Magic find is your friend. Try to get some on each piece you can.

it makes a big difference.


Bosses are literally dropping 0 loot. +rarity * zero loot is still zero.


Not on this game.. money is loot with very low rarity... if you increase rarity it becomes soemthign as items.
"
"
Direfell#7544 wrote:
"
Magic find is your friend. Try to get some on each piece you can.

it makes a big difference.


Bosses are literally dropping 0 loot. +rarity * zero loot is still zero.


Not on this game.. money is loot with very low rarity... if you increase rarity it becomes soemthign as items.


No gold dropped either, as I originally said. I never had bosses in 0.1 drop literally nothing.
"Beidat honored the pact, though Mancy wouldn't take off Doryani’s prototype."
Last edited by Direfell#7544 on Apr 8, 2025, 8:31:29 AM
Loot is in Last Epoch

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