0.10.8 Patch Notes
great path patch
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Oh man, great patch, guys. The changes to the leech gems are very very welcome, and the tree tweaks look nice too!
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How can I download it?
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" no youd still have to spend currency rolling maps because the only reason you are now playing 66-68 maps is to get map drops, and you can only buff that through spending currency on them. Also just because lvl69 maps are the first tier of wanted maps doesnt make them any easier to find, it will be no easier to get into or maintain 70+ maps unless they actually buff the drop rate for them. I love all you people on the forums, we can disagree but still be friends and respect each other :)
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awesome patch as always...
i REALLY hope the lucky mod is for MF... it will rain rares and uniques if so. also the whole maps of blue pack skellys was fucking awesome... its happened twice so far. once in dune and once in cemetery with 50% PACK SIZE. it was insanity with my 110iiq and 260iir. i wish i had known it was a bug and not just a fluke of RNG... would have been rolling skelly affix this whole time. IGN: Turkey_turds, Lootsplosion_LvNINTHOUS, Who_Needs_pants_
Currently: OFFLINE |
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Each and every patch that goes by with no love for melee/physical is just another kick in the teeth.
Thanks ggg |
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Can't wait to test Desecrated Ground with my Chaos degeneration build! Awesome patch overall.
same name in-game Last edited by iao#2860 on May 11, 2013, 1:14:53 PM
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What about the desync patch?
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" Read the dev manifesto. |
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Honestly i love all of the patch.
I am most excited about improvements to the search engine on the forums. Maybe now i can find what i need instead of making a new thread everytime I'm trying to figure something out. Thanks. There can only be one Oatmeal.
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