Respeccing Ascendancy Classes And More
Great changes, but can you now fix the EU servers? I really want to play for more than 5 minutes. Finally beat Silverfist and got rolled back after a disconnect. The same thing just happened with Blackjaw. I rage quit.......... I just want to play GGG. Thank you for all your hard work :)
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fix the servers, just spent 30mins slowly walking round a zone to find 2 items. Spawned the boss, killed the boss, disconnect, whole zone resets... i'm done.
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" "In order to respec your Ascendancy class, you must have zero points allocated in it, but you can now open the Respec window at Balbala or the Trialmaster who are standing next to the Ascension device." Have you read 1st page? |
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" If a player completes Uber trials for 8 points, plays, then realizes they messed up their build and need to respec, maybe they should be using a guide in the first place. And how would they get so far into the game with a bad build? More likely that people will respec with less points needing to be re-rolled therefore the power loss is less significant and the player is most likely over leveled. If they are going to carry, it don't matter either way. Who cares about the streamers, streamer effects and meta. At that point just roll a new character with twink gear, if that isn't fun for a player, then why are they playing? Last edited by rnm410#7152 on Apr 11, 2025, 9:30:37 AM
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ATLAS ZOOM NEEDS TO BE ADJUSTED!! We need to be able to zoom out farther. It is currently too close to be able to easily find a target and path to it.
Also I think a change to Lightning Warp is in order. Currently it targets noncullable enemies and thus you seem to have to spam it even after having cast Ball Lightning in order to warp to balls. When a mob of enemies is closer than the balls, Lightning Warp will target them instead of the Ball Lightning even if they are noncullable. This feels REALLY bad and consumes tons of mana. |
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The adding in always automatically displaying rare monsters on the map was a major mis-step imho.
Completely lost immersion for me, the 'map exploration' factor is lost, No need to explore 'certain parts of the map' or having 'chance encounters' when you run into a wall of npcs with a 'surprise' rare. I understand people having issues finding a rare. But showing all objectives from map loading isn't the answer, there has to be a more elegant solution to this. |
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" +1 |
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Thanks for listen to the players. Amazing changs in general ❤️
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Big W boys. Keep going GGG.
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Actually this change just makes trials worse as they will be run more often which means more required boredom. They keep missing the trials suck and no one likes them feedback section(it's a top 3 problem)
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