Respeccing Ascendancy Classes And More

Please look into making companions scale a little better in terms of damage as the damage nodes on the passive tree and jewels seems to only affect their attacks and life - the mods they come with have a fixed amount of damage which quickly become negligible in higher tier content

I would advise that maybe make the fixed mods DMG scale with gem level and also be able to be influenced by the damage nodes/jewels in the tree? That would be great and I'm sure it won't be an absurd buff vs the investment into companions!
thanks GGG for the updates, keep them coming!
Thanks for all the cool updates, but pls buff self casted spells. There are very few spells to choose from and 90% of those are not usable damage wise.
Jonathan and Mark, please, play on the spectres, which have a movement speed of 1 meter per hour without Convocation. I am sure you will have fun!
Стримлю вечером ежедневно, помогаю новичкам, отвечаю на вопросы по игре. Приятная атмосфера, качественная музыка, играю суммонерами, всегда неметовые билды собственных разработок. Присоединяйтесь!
https://live.vkvideo.ru/m9gkiy_enotik/
Monk is really dead. Still some awesome updates otherwise :)
Good update but making the monsters and bosses weak isn't helping me, playing dawn of the hunt and the bosses have been easy for me its not fun bro. I remember never beating the hyenic raiders and count genor in one go I died several times and screaming when my hp was at 1%. DO NOT LISTEN TO THE STREAMERS THEIR OBJECTIVES ARE NOT ALIGNED TO YOUR VISION.
Nice upgrade, thanks!

One thing is unclear to me, though: will the changes in the charms be in this patch too?
Wow, that's awesome. Although I was fine with not being able to change ascendencies, it would be cool to do so during beta when you guys also rely a lot on the data provided.

But thanks a lot for all the great work you have done on the game this week!
Fine, I'll login this weekend
cat is a rue CATW

Report Forum Post

Report Account:

Report Type

Additional Info