Why Does PoE2 Keep XP Loss on Death?

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Morghus#4174 wrote:
Yes, exactly. I am convinced the people clinging to it are just hanging on to a sacred cow, with no regard for how this actually plays out, and have some imaginary version in their head of why this mechanic is so "meaningful."


The fact that you argue against it so vehemently defeats your point that it is not meaningful.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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They should just make you buy a new copy of PoE2 if you die in the game.


In the end this should be considered a challenge mode....

Or making us play with one hand till finishing a tough boss...
Innovative ideas: How difficult is to make a part of lost xp be claimed by other players in team. Why not?? Just to make people never reach 100 level? Sooner or later these players will see their efforts go wasted and instead stay in game or begining a new character, they will abandon game.
Because with it it's a dark rotten swamp, without it a children theme park

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