Starting to get major concerned

Im having fun and enjoying the game and im concerned that youre going away from what poe was made too be. Cant put my finger on it but it feels fresh and just a good time.
Last bumped on Apr 16, 2025, 11:05:37 PM
So your concern... is that you are having too much fun?

Or that POE wasn't as fun, and you're mad that you aren't more miserable?


Really - trying to track what the complaint is here...
"
So your concern... is that you are having too much fun?

Or that POE wasn't as fun, and you're mad that you aren't more miserable?


Really - trying to track what the complaint is here...


Its feedback? Why does feedback only have to be complaints?

Is fun really the vision of poe?
If they find out you’re having fun they’re gonna nerf the sh*t out of your PC.
"
N3vangel#0037 wrote:
If they find out you’re having fun they’re gonna nerf the sh*t out of your PC.


Why are so many not having fun? But i am? Is something wrong with me maybe? Am i the problem?
"
ben255#1931 wrote:
"
N3vangel#0037 wrote:
If they find out you’re having fun they’re gonna nerf the sh*t out of your PC.


Why are so many not having fun? But i am? Is something wrong with me maybe? Am i the problem?


Yes. There is no loot and the crafting is a joke.
Gameplay loop is fun....feeling like a rat pulling a lever for a food pellet that does not fall out is not fun. Look up Skinner Box. Bells will go off...

Scientists train a rat to pull a lever to get a reward then nerf the reward as GGG did and the rat develops OCD to pull the lever more and more for little to no reward.

GGG is doing this to everyone. They want you OCD and addicted.

Training:
Rats are initially trained to associate a lever press with the delivery of a food reward, often signaled by a light and tone.
This establishes a strong association between the lever press and the reward.
2. Signal Attenuation:
The signal (light and tone) is then gradually faded or extinguished, meaning the rats continue to press the lever, but the reward is no longer consistently delivered.
This process of weakening the association between the signal and the reward is crucial for inducing the "compulsive" behavior.
3. Resulting Behavior:
After signal attenuation, rats often exhibit excessive lever pressing, even in the absence of the reward.
They may continue to press the lever repeatedly, sometimes without even attempting to collect the food reward.

We are the suckers pulling the lever.
Last edited by rhalbhub#0570 on Apr 16, 2025, 1:49:03 PM
Love the game, love to repeat the campaign and explore builds and explore the progression of each build.

Love that the loot is so scarce, but enough to get you going. It makes every divine or big drop special.

Love the difficulty that actually force you to stop and think about what you are doing.

Just like OG D2, i dont mind and i love spending weeks to grind the content just to push my build a little further.

People want another 2010 like generic loot fest rpg like LE or POE or D3 or D4. Nobody remembers the good old rpg.

I love poe2.
"
Love the game, love to repeat the campaign and explore builds and explore the progression of each build.

Love that the loot is so scarce, but enough to get you going. It makes every divine or big drop special.

Love the difficulty that actually force you to stop and think about what you are doing.

Just like OG D2, i dont mind and i love spending weeks to grind the content just to push my build a little further.

People want another 2010 like generic loot fest rpg like LE or POE or D3 or D4. Nobody remembers the good old rpg.

I love poe2.


What big drops? Also have you tried trading? Each div isn't special when you can't buy anything and the prices are super inflated thanks to RMT scumbags that GGG doesn't do anything about. I'd def argue the loot isn't enough to "get you going".

Look at some of the other posts of people with tons of juiced map clears and already in the 100's of hours played. They have dropped like...12 divines. Yet it's common to see actual "good" gear selling for 20, 30, 40+ div already. Wonder how that's possible...oh yeah, RMT.

D2R is actually waaaaaay more fun than this version of PoE2 now that I think about it. I've played ARPGs since D1. It's not about wanting a "loot fest", it's about some sort of ROI on your time. Also SSF isn't even a real option since the crafting is SO BAD and the currency drops are so abysmal.

But either way, you may be a glutton for punishment. Also certainly not the majority in this case.
"
Love the game, love to repeat the campaign and explore builds and explore the progression of each build.

Love that the loot is so scarce, but enough to get you going. It makes every divine or big drop special.

Love the difficulty that actually force you to stop and think about what you are doing.

Just like OG D2, i dont mind and i love spending weeks to grind the content just to push my build a little further.

People want another 2010 like generic loot fest rpg like LE or POE or D3 or D4. Nobody remembers the good old rpg.

I love poe2.


Oh wow, repeating the campaign over and over? Living the dream, man. And yeah, hardly getting any loot is the best. Makes that one decent drop every blue moon feel super "special," instead of, you know, just part of progressing.
Totally agree on the difficulty forcing you to "think." Mostly thinking about how much XP I just lost again and why I'm basically grinding backwards. Love spending weeks pushing a build "a little further" – sounds thrilling compared to actually getting somewhere.
You're so right, who wants loot explosions or smooth progression like those other games? Give me the D2 slog any day, where spending hours for basically nothing is the real reward. Glad someone appreciates the "good old days" of banging your head against a wall. You keep enjoying that authentic "nothing in return" experience! We wouldn't want you having too much fun.

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