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Okay guys I have a wild idea hear me out. Jonathan doesnt like fun right? What if we make a game mode where the focus is no fun but therefore the rest of the game is fun? That would make the people that dont like fun play their own mode and they dont have to attack people that want to improve the game!
they already did that, but now the main game mode doesnt get any attention :)
Calling out GGG devs by first name like this is psycho and toxic.
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Posted bychrisstorrer#7703on May 13, 2025, 10:02:51 AM
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why dont you guys just vacuum ALL breach loot and drop it when breach ends? Always doing 50% of what players want
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Posted byJirezagos#3481on May 13, 2025, 10:11:18 AM
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nice
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Posted byBoTruongBoLEGO#1053on May 13, 2025, 10:36:30 AM
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Endgame Atlas mapping still in bad and boring state. I dont wanna play the game if i have to run Mire more than 1 time pro League.
Waiting for 3.26 Blessrng
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Posted by255461111#5984on May 13, 2025, 10:37:12 AM
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guys don't wait till 0.3 to address some absolutely broken builds that do infinite damage, deal with them now cause otherwise it's gonna be same as 0.1 with the trampletoes and frostwalls issues and 0.1 spark
PoE1 3.23 - the best league of all time (an absolute banger)
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PoE2 0.2f - a bit better, but PoE1 atlas is a million times better than PoE2 atlas
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Posted byAlekzZz84#2947on May 13, 2025, 10:48:48 AM
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gg)
Крису Вилсону снится сон , в котором волосами обладает он .
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Posted byAnnaMurmansk#2689on May 13, 2025, 10:52:57 AM
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Looking good. Now please look at the damage players are taking next. The amount of one shots especially at the endgame is very very frustrating. There are a lot that you don't really get enough warning to move away from like mobs that jump on you from out of your vision, lightning storms, aoe marks on the ground that either can't be seen at all or are barely visible due to the map or visual effects from party members if you are in a group.
So how are all the hardcore chars in the endgame not getting one-shot?
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Posted bybloomhead#3858on May 13, 2025, 11:06:41 AM
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Can you also goddamn let the flask charges go to full without going to the goddamn welll? That this is purely stupid and old
+1 it doesn’t add any variety to the gameplay it only causes frustration when you forget to activate the well and have to teleport back to town again.
Why bother picking up items? Just send them straight to your infinitely huge stash, right after the mob is killed.
Last edited by bloomhead#3858 on May 13, 2025, 11:10:30 AM
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Posted bybloomhead#3858on May 13, 2025, 11:09:18 AM
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Could you improve Cast on Shock and freeze to also include energy gains similar to ignite and crit? Right now, they are considered useless as soon as the player can crit or reignite enough for using them.
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Posted bySeikojin#1601on May 13, 2025, 11:12:59 AM
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Can you also goddamn let the flask charges go to full without going to the goddamn welll? That this is purely stupid and old
+1 it doesn’t add any variety to the gameplay it only causes frustration when you forget to activate the well and have to teleport back to town again.
Why bother picking up items? Just send them straight to your infinitely huge stash, right after the mob is killed.
Now that you put it out there, it sounds a good idea.
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Posted byFhrek#4437on May 13, 2025, 11:14:16 AM
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