0.2.0h Patch Summary

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Okay guys I have a wild idea hear me out. Jonathan doesnt like fun right? What if we make a game mode where the focus is no fun but therefore the rest of the game is fun? That would make the people that dont like fun play their own mode and they dont have to attack people that want to improve the game!


they already did that, but now the main game mode doesnt get any attention :)


Calling out GGG devs by first name like this is psycho and toxic.



There are more than 1 Jonathans
Great changes, for the perfect game, just remove the towers (or give them another use) and add something like fragments for map juice.
Ill speak for myself. Current league seems trash to me. But the ggg aproavh seems that future leagues will be trash as well. The reason behibd that is as i beleive shift in the approach. Earlier in this decade while i was playing poe1, and i fond a build that was enjoyable to me i could be playing it more than that particular league, at some point ggg took a stand to nerf the shit out of every enjoyable skill that was in the game. The nerfs are far more that you could expect. Like i cant even imagine a spark archmage viable option. You nerfed every aspect of the buld. Half of that nerfs would be enough for everyone to never touch that build. Currently the only playable builds that i can play are the ones i dont enjoy. Literally i dont feel then and i rarely know what kind of stat would have a meani gful impact for my build. Thats shitty, i dont see a way to progress, better gear that i could get has a pricetag of 100 div + im lost and dont see a clear path for progressing.

Tbf loot increase dosent chane anything. Minor updates to gear cause the need for total rebuild of my character, no meaningfull grinding will get my character further

And its simply not enjoyable, i cant stand that, i loved poe since 2012, and now i feel that my favorite game just dumped me, tries to force me to play the things i dont like and do what i dont like.

The atlas system seems a bit better with current tower setup, but to be honest i just dont know where to go, because i need to do like 10 maps to reveal potential places to set up atlas, and its so fucking boring. I found myself number of times having some time to play and realising i just dont want to set up anything

My stash was a total disastes the fact that you have to have hundreads of norma items for craftin makes me store nearly everything, i literally had hav 5 quad tabs of dump, where in the end i used nothing, and it cost me 5h + to sort.

Nearly every subject i try to think of in the game currently makes me mad. Runes... i hate to have so many of them. Playing console the search option is cancer i know that there will be stashes, but i hate the fact that urrently there are so many stashes.

Omens and ritual. This is even worse, that ontent should not exist, i get thats a grinding game, but ive played to many hours in this game, and didt not see a single audience with the king. Like shouldnt you be able to ssf complete that tree ?!, Deliriumz breach and expedition seems ok in that case, but ritual. Youre not able to complete it ssf. There should be some splinter for audience as well to get any kind of feeljng that youre able to progresss.

Ovwrall even previous league with its issues was ok, while playing spark archmage increase in 100 of mana got at least any progress, but now i hate myself for trying to play the game and each time i try i get killed loose exp and again see my stupid face in black screen when i rage quit.
Very good QoL patch may i say!
Wold be even better if Catalysts worked like the new fragment drops and the Temporal Chains/Slows got some aggiustments(the maps whit it feel like garbage to run) as well Spirits still feel bad( got some 100-200% on some monster and they drop 1 regal and some time 1 EX xd) and wold be fun if the Rogue Exiles lean more on tier item drop so ther wold be a reason to run them on ur Atlas.

Still great job GGG hope some of this suggestion can make it int he next patch.
Huge W, keep going thank you for the hard work and dedication to improving the game!

(Quit bothering with PoE 1)
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why dont you guys just vacuum ALL breach loot and drop it when breach ends? Always doing 50% of what players want


You are player not players. Why not just give all loot when you end map? Or why even play the game to get loot? Just give players 100 mirrors at the start of the game, right? You guys are so disgusting. Breach splinters picking was obvious problem and they fixed it so stfu, because if it is your way game would be nub friendly automated dog.hit.
More stronger and less white pollution screen mobs = heathier game experience.
Last edited by TizeNO#2673 on May 13, 2025, 3:35:02 PM
All buff are welcomed but i really REALLY hope the lootdrops include divines because we are simple minded, ir theres a tink theres a "Oh niice"
Great work. Love what you're doing with the game. I was there on day one but couldn't play due to performance, but now performance is way better. I've been playing a lot for a week, just hit 100 hours and I really love it. The moment to moment gameplay is so much more engaging than POE1, and to have that linked with such a rich progression system is really an amazing experience.

I have not yet gotten to maps, I'm in act 3 cruel, however the campaign is a LOT more rewarding to engage with than in POE1. I loved playing the POE1 campaign the first few times, but the repetetive gameplay turned into an absolute slog after that, and I quit playing about a year ago. POE1 is quite a game. I did 700 hours, but I don't think I'll play it much at all again. You can consider me a player that would have been lost in POE1, but POE2 has captured my interest.

Looking at how you've structured the campaign this time, It's a lot more engaging. It's really fun to find all the side areas, and encounter all these little bits of lore. I hope you will continue to improve the campaign to make it more unpredictable and rewarding, so that it remains fun with many more playthroughs.

I don't think anyone talks about it enough but I was blown away with the environments, monsters, the music and the story. The environments are so lovingly crafted, and look like virtuostic masterpieces of procedural generation. It's clear that so much love and care went into creating these gorgeous places to explore, and I for one have really enjoyed trekking across these epicly large maps searching for my treasures.

The graphics are wonderful even on my older GPU, and my framerates are playable even though my computer doesn't have the best specs.

Anyway I'm sure all the toxic people will call me names, but I have really loved the game. I just hope that you will continue with your original intentions for the game. I watched every developer talk and exile-con for years looking forward to this game, so that's what I'm here to play.

Great work, keep it up!
Last edited by _Cgaex#2339 on May 13, 2025, 3:46:55 PM
It's concerning watching you continually make minor improvements to systems that need overhauling at their foundation. Yeah. you're making them better, but it becomes a sunk cost, and makes you less likely to make the foundational changes the game needs.
Maybe this will be the patch to add an option to turn off reflections on the Health and Mana globes... even if it's just a config file setting or CLA that would be greatly welcome.
Computer specifications:
Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 32GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & Crucial MX 500 4TB SSD's
Last edited by Nicholas_Steel#0509 on May 13, 2025, 3:53:39 PM

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