After playing poe2 - PoE 1 is the Best ARPG (Awaiting Changes)
After playing both poe 2 and poe 1, poe 1 is so much a better game, and it is not about lack of content in poe 2 or lack of crafting even, it is simply the better game, that does not waste player time picking up 1000 items, recombing with 1% chance, gambling with exalts, slowly crawling through massive maze like maps, having boring and restrictive passive tree.
You can feel character progression in poe 1 with each step, there are hundreds of things you can do without wasting your time. PoE 1 is the goat. But there are things that can be improved in poe 1 using poe 2 experience. 1.Add identification all items NPC like in poe 2. I did not realize how convenient it was, option 2 - remove identification scrolls from the game completely. 2.Quality of life about splinters, chests, affinity tabs need to be added to poe 1 asap. 3.Magnitudes of elemental ailments, they are great and simply to use/understand. My PoE 1 character does 500 million dmg, and my shock % is as random as it can be, sometimes it shows 30, sometimes 50%, sometimes 5% or none. 4. TBA 5.It would be good to upgrade the engine of poe 1 to support modern cpus/gpus, and to offset the lag in juiced maps. 6. What else you think should be added or changed in poe 1, reflecting poe 2 experience? Last edited by GODOFWARSANCHEZ#4574 on May 18, 2025, 2:21:47 PM Last bumped on May 19, 2025, 10:38:26 PM
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When the entire GGG team is so hellbent on "making PoE2 work", I doubt they'll make PoE1 an even bigger competitor by making it even better than it is. PoE1 isn't a perfect game and I agree with some of your points, but it is the closest an ARPG has ever come to perfect.
But we have to remember: - PoE1 leagues used to be 3 months. The PoE2 development pushed it to 4. - PoE1 used to get an atlas/endgame expansion every year. After PoE2 "split" from PoE1, we've had none. - The last league has been running for almost a year. Sure, we can sit here an hope they'll do the right thing by giving the best ARPG on the market some love. But to think that PoE1 will get more than some content addons is pretty naive in my eyes. |
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To be fair poe2 is still in development, it might be awesome in a few years.
Am I Full of copium? Probably. |
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" Sometimes we have to be. :) "VPs are not required to change their posting style. They are still welcome to express their opinions and take part in any discussions they wish. Their only responsibility is to continue doing what they have always done - posting in a friendly and constructive manner."
-GGG, 2015 |
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" "In a few years" lol |
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" We're in 6 1/2 months and got +1 class while endgame is still complete dogshit, i'm not sure whats so funny about it they got alot of work to do Last edited by Rikku#7536 on May 19, 2025, 6:21:08 AM
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" They should just scrap the game, import graphics and qol (anyway almost nothing) over and call it a day. PoE2 is the most boring ARPG I've ever played and I played them all kinda |
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" I suspect you may have misconstrued their response, friend. Path of Exile entered beta in August 2011. Breach League was one of the all-time most well-received leagues and began in December 2016 - so around half a decade later. At this point the game still had four acts & three difficulties, so I'm not sure whether the mainstream view was that it was already "awesome." That was addressed a year later in August 2017's Fall of Oriath. Even at that point the endgame content - the bread and butter of an ARPG - was a shadow of what is available today. No Atlas trees; a more basic Atlas system in general; no Map-alternatives such as Delve (August 2018) and Heist (September 2020) - the list of pain points back then was extensive. I certainly didn't get the impression that it was Glorfndel01's goal to imply you were being unduely pessimistic with your timeframe. Quite the opposite - I thought they intended to suggest it will take substantially longer than ~3 years. Especially if PoE 1 starts getting leagues again... "VPs are not required to change their posting style. They are still welcome to express their opinions and take part in any discussions they wish. Their only responsibility is to continue doing what they have always done - posting in a friendly and constructive manner."
-GGG, 2015 |
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Alright, yeah i agree there
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" Oh, we're comparing a game made by a bunch of nerds in a garage with a game made by 150+ developers? That's certainly a much more precise comparison. But sure, GGG learned as they went and grew - and seem to have mysteriously forgotten half of it now. What you call the "bread and butter" was better in PoE1 already in 2017 (War for the Atlas) than it is in PoE2 today. That's 8 years ago. It is also important for your timeline to mention that the development of PoE2 started even before the first ExilCon back in 2019. WAY before, as they had playable content. They've been a massive company all of those 6 years and THIS is how far they've come. |
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