Upcoming Plans for Patch 0.2.1
" This game in a nutshell. Straight from the horse's mouth. At least you made affix tiers make sense again... you know, 6 months later. (2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
|
![]() |
3.26 when
|
![]() |
Ok but when will I get to use my MTX that I bought?
|
![]() |
Amazing, thanks for the inmense job ♥
|
![]() |
" Like I said, in 2 years PoE 2 will have adopted all the superior systems of PoE1 that GGG apparently made by mistake. It will be a good game but if poe 2 had just been an engine update, there would be 3x as many players and way more player good will. |
![]() |
W. Quin is a Clown :)
|
![]() |
the "We are so back" levels are off the charts boys
|
![]() |
Sweet baby Jesus! Now that is not a bad patch update. Keep cook'in GGG; Keep COOKING!
This sentiment was summed up by a member of our design team who recently said "We don't want to take away the feeling of closing your eyes and Exalting an item, scared to see whether you ruined it or not."
YOLO! I miss you Chris Wilson. 13 years of friendship! Enjoy life mate! |
![]() |
no mention of spectre wisp bug that renders them entirely unplayable? appreciate placing them in the game when they're nonfunctional. playing minions at all was a complete bait for me to waste my time. I can't believe we would get ruthless + full numerical changes on poe1 but when poe2 is mass nerfed we get 'there's too much to write, enjoy playing tangletongue like everyone else'
|
![]() |
" Where did they go, exactly? |
![]() |