XP loss on death is to punishing

In order not to be unfounded, I am posting a video as an example, where you can see the desynchronization of the server and the game client. I am walking through invisible fire with my character. If there was a battle in this place and my character did not have the opportunity to retreat, I would die almost instantly. And the most interesting thing is that I would not know why. In the video, my character passes through two fiery places, this is evident from his quickly melting life.


http://www.youtube.com/watch?v=Iu2K63UoD9g
Слова говорящего бездумно ранят, как меч.
Мудрый осторожен со словом, и слова его могут вылечить раны.
Character:
https://poe2.ninja/profile/character/5fugza6ur3rw/Osoviich-0253/Osmiralda
https://poe2.ninja/profile/character/i55j1l1k205c/Osoviich-0253/Gromazeka
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Osoviich#0253 wrote:
In order not to be unfounded, I am posting a video as an example, where you can see the desynchronization of the server and the game client. I am walking through invisible fire with my character. If there was a battle in this place and my character did not have the opportunity to retreat, I would die almost instantly. And the most interesting thing is that I would not know why. In the video, my character passes through two fiery places, this is evident from his quickly melting life.


http://www.youtube.com/watch?v=Iu2K63UoD9g


I must be missing something in the video, because no matter how many times I watch it, I can't quite see which part is supposed to be problematic.

If the part you're referring to is at 0:34, you can actually see fire on the ground, partially hidden by vegetation. So the health loss at that point in the video seems completely normal.

I'm genuinely curious: which moment in the video is meant to highlight an issue?

Oh, and also — just a personal observation — your cursor is quite large, which might make things harder to see in certain situations. Of course, if you're used to playing with it that way and it works for you, that's great. But from an outside perspective, it looks more like a drawback than a benefit.
LMAO.. Dude your 97!. I've been stuck at 72 for 4 weeks. Nothing I do makes any difference. Its absolute dogshit
GGG don`t give a sh``t about exp penalty and many things like monsters blending in with evirement making them invisible, not being able to move around monsters, or obstacles etc. This makes it harder to play and makes them look like amateures.
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Zekang#3978 wrote:
have you tried not dying?



seriously...

In addition to a lack of maturity, there is also indifference and disrespect in this type of comment. They should be banned, because what is at stake here is the person's time and entertainment. And I think the OP's time, 5-6 hours, is not enough.

But back to the idiotic comment...

have you tried to keep your mouth shut?.

I bet you never got past level 85, right???. Besides being jealous? What else are you?.

you highest toon in poe1 is just 96???. thats it??.
Last edited by KaiserBlade42#7840 on May 25, 2025, 4:30:05 AM
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Nueti#5100 wrote:
I must be missing something in the video, because no matter how many times I watch it, I can't quite see which part is supposed to be problematic.


Here is the first area on the map surface that I pass through with my character. The moment I start interacting with the problem area, his life starts to be taken away.



This is the second problem area on the map. I pass this area through the first one, where part of my life is taken away, then after a two-second pause I get into the second area with invisible fire and the character's life starts to be taken away again.



The third area (fragment) of the map with burning fire is circled as an example, to show how the first two areas should look without the map bug. How do I know this? I ran through this place of the map before they got bugged.



"
Nueti#5100 wrote:
Oh, and also — just a personal observation — your cursor is quite large, which might make things harder to see in certain situations.


My mouse cursor is big because I play on a 55" TV, 4 meters away from it. Only this size of cursor I do not lose sight of. =)

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WARLOCK#6450 wrote:
LMAO.. Dude your 97!. I've been stuck at 72 for 4 weeks. Nothing I do makes any difference. Its absolute dogshit


Unfortunately, the hunter is only level 91, my highest second character is a mercenary at level 95, but his build was cut in patch 0.2. ;-)

"
seriously...


Guys, the worst thing we can do is get angry at each other. Our real source of disappointment is the game, which is still poorly made. Don't offend each other! =)
Слова говорящего бездумно ранят, как меч.
Мудрый осторожен со словом, и слова его могут вылечить раны.
Character:
https://poe2.ninja/profile/character/5fugza6ur3rw/Osoviich-0253/Osmiralda
https://poe2.ninja/profile/character/i55j1l1k205c/Osoviich-0253/Gromazeka

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