"Streamer loot" needs to be seriously questioned

It was painfully obvious yesterday when me and many other people were disconnecting multiple times an hour and constantly losing progress, that the streamers were not affected.

Given that streamers skip queues & obviously play on more stable servers, I think it's fair to question whether "Streamer loot" is real. IMO if streamer loot turned out to be real, it would quite literally be criminal.
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hoho they definitely get the priority treatment that was confirmed years ago, as far as the loot goes I doubt that.
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Last edited by xPiranha#4678 on Jun 15, 2025, 2:13:25 PM
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92ranger#4205 wrote:
It was painfully obvious yesterday when me and many other people were disconnecting multiple times an hour and constantly losing progress, that the streamers were not affected.

Given that streamers skip queues & obviously play on more stable servers, I think it's fair to question whether "Streamer loot" is real. IMO if streamer loot turned out to be real, it would quite literally be criminal.


Im 100% sure they did have priority queue for many leagues, but people noticed only because it was stupidly obvious 3-4 years back when servers took a big shit during league launch.

But streamer loot? That seems far fetched, but i wouldnt be shocked.
Plenty of people have been playing without issues, and I doubt all of them are streamers. Streamer priority was a thing a while back, where streamers that had advertisement deals with GGG got que/server priority. It was a huge, bad fuckup - but to just automatically suspect "streamer loot"? I don't buy it.

And no, it wouldn't be illegal, but they would probably lose 80% of their player base if it got public - and it only takes one anonymous employee with a sense of morals to make shit like that public.
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I believe the author connects the ability that some people had to play smoothly versus the general non playability of the public. Therefore all the loot acquired during that time is considered illegal by the author.
Anyways, since the streamers make a living out of games, it is possible to have back up options for new releases, considering they make the most of it during the pre launch and the first days of the new release.
It's clear that we play in different universes.
EU servers have been kinda scuffed. Playing on washington dc server's been reliable for now. Other than that, no complaints. Juice your maps and get loot, ez pz.
The servers where semi ok from NZ, few rollbacks which is new but the same laggy servers, EU has always had broken servers for every single game. As for streamer loot, ggg has an incentive and the content creators don't have to even know.


*shrug*
theres streamer compilations on youtube made from twitch highlights and they show tons of the streamers endlessly being disconnected, unable to log in, game bluescreening.


there was 1 occasion where they had paid certain people to play the game for a 4 hour period as a form of advertising where they allowed those people to get on a stable server, then pulled the plug on it within an hour or 2 and made a massive appology.



we need to stop with this streamer client streamer loot nonsense. its paranoid delusion, quit smoking the alex jones wackpipe.
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92ranger#4205 wrote:
It was painfully obvious yesterday when me and many other people were disconnecting multiple times an hour and constantly losing progress, that the streamers were not affected.

Given that streamers skip queues & obviously play on more stable servers, I think it's fair to question whether "Streamer loot" is real. IMO if streamer loot turned out to be real, it would quite literally be criminal.


We know for an absolute fact that streamer priority is a thing for queues and likely connection stability. It wouldn't be that far fetched to assume that the same is true for loot seeds.
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