Path of Exile 2 Build Showcase - DeadRabbit’s Mjölner Warp Titan

"


there is no way around it, unfortunately.

the economy has this game by the balls. any issue you have in this game usually can be traced back to the fact that it has a dynamic player driven economy.

Its a pretty commonly stated economical principle is "Time is Money"

being faster will always be more rewarding, unless they counter a slower play style by rewarding it more. Which i dont anticipate ever being something they will address.

The idea of cutting back on the zoomy gameplay should have been stricken from your braingrapes as soon as you entered endgame in 0.1...Breaches, delirium mirrors on a timer, simulacrum...literally none of these things work for slow gameplay. ive made a couple warriors and all of the endgame content feels like absolute hog shit.

Would love for one of these brain-dead "influencers" to simply ask:

"You say you want more focus on meaningful combat...how do you expect for that to play out in an event like Simulacrum or even delirium mirrors where your effectively expected to destroy enormous hard hitting hoards of enemies on a timer in order to get better rewards? or the twisted domain which is also timed. because its hard to demphasize speed when you are directly tying the quantity and quality of rewards to a timed event. is the answer to remove timers and allow people to play at their own pace or keep the timers an rewards the most powerful players"

instead of:

"Auction house...when?"
"Any improvements coming to crafting?"
"Druid....when?"

The general quality of discussion in the ARPG community is just kind of bad/simple


I agree, the thing im trying to get at, is that the direct promotion of a build like this from the devs, is a deviation from their intended design for poe2, which is to balance things out and slow things down.

You would asume that breach, delirium, ritual, etc, are only placeholder content for early access in their current state, yet with this type of promotion, it all of the sudden it seems like they are here to stay, and devs are throwing in the towel.

In early access.

Im not at all surprised, just dissapointed.

Report Forum Post

Report Account:

Report Type

Additional Info