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I really don't see a point in Ruthless anymore.
The people who developed and cared for that mode are no longer at the company and imo it was only a testing ground for PoE2 anyways, which now is in a playable state.
Hopefully they just shut it down at some point, instead of letting it wither away with each new patch.
this
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Posted bysuperbomb1967#5561on Jul 14, 2025, 1:36:51 PM
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To add to that Hellgate London from original Blizzard North failed pretty badly. Torchlight 2 also didn't take off. TL2 wasn't bad but just didn't flourish because times changed.
To add to the other guy who talked about TL2....Hellgate London was a brilliant game. It failed because of OTHER issues outside of the actual gameplay, such as lack of funding / company going bankrupt mid-development / persistent graphical issues / unfixed bugs / etc. The reasons behind Hellgate: London's downfall were almost all entirely out of the control of the actual Blizzard North idea-men and base game quality.
Really not a good example here....
Starting anew....with PoE 2 Last edited by cowmoo275#3095 on Jul 14, 2025, 2:31:50 PM
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Posted bycowmoo275#3095on Jul 14, 2025, 2:30:46 PM
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To add to that Hellgate London from original Blizzard North failed pretty badly. Torchlight 2 also didn't take off. TL2 wasn't bad but just didn't flourish because times changed.
To add to the other guy who talked about TL2....Hellgate London was a brilliant game. It failed because of OTHER issues outside of the actual gameplay, such as lack of funding / company going bankrupt mid-development / persistent graphical issues / unfixed bugs / etc. The reasons behind Hellgate: London's downfall were almost all entirely out of the control of the actual Blizzard North idea-men and base game quality.
Really not a good example here....
I agree, I really enjoyed TL2 and Hellgate:London back in the day. Hellgate definitely had potential, but one could easily spot problems during development. It was a sad afair in the end.
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Posted bySadaukar#2191on Jul 14, 2025, 4:58:57 PM
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I really don't see a point in Ruthless anymore.
The people who developed and cared for that mode are no longer at the company and imo it was only a testing ground for PoE2 anyways, which now is in a playable state.
Hopefully they just shut it down at some point, instead of letting it wither away with each new patch.
this
They spend more resources ordering lunch for the office than resources spent on ruthless. Ruthless isn't the boogieman most want it to be. Especially with Chris gone.
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Posted bykog1115#0512on Jul 17, 2025, 5:32:42 PM
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it just become impossible to do something cool with ruthless and make it work.
thats probably why chris left, hes couldnt even just mess around with ruthless and have our feedback, share it with us as this cool little project. instead it was used as a weapon of hate to attack him and call for him to resign every day.
The reason is different and has nothing to do with Ruthless being good or not.
He felt unfulfilled with being a CEO with mainly managing work so he retired and after about a year started a new dev studio /gaming project where he can personally go more hands-on so to speak.
Source: His latest talk with David Brevik on Chris ytube channel. (was mentioned near the end of the video)
Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body."
Only usable with Ethanol Flasks Last edited by gandhar0#5532 on Jul 21, 2025, 3:10:10 AM
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Posted bygandhar0#5532on Jul 21, 2025, 3:01:34 AM
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