Siosa in Library
" You don't get Lilly Roth eventually in your HO, it's guaranteed IF you level at least one char per league up to Act 6. --- Why would i need to have 2 Vendors for skill gems in my HO? Certainly one of em should be enough. You're basically asking for Lilly Roth to appear in Act 3 in your HO, aren't you? relax - it's just ones and zeros!
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Siosa isn't alive, though? He's a ghost possessing a painting. It really contradicts lore for him to ever be able to leave the library.
How about, as an infinitely better solution to this problem, GGG simply add a player stash next to the library waypoint? |
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" I'd happily take that painting down off the Library wall and hang it in my hideout. I'd even set up some nice bookshelves nearby for Siosa to ponder more recent writings. =^[.]^= =^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled / =-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie |
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" Yes exactly, an act 3-6 version of Lilly. The extra gems do not need to be available just the ones the Siosa offers by completing the Library quest. So that these are available to view and buy without taking correct currency to him out in the environment. In line with all the other skill gem rewards that are purchasable from NPC vendors in town or hideout. It doesn't have to be from Siosa himself if the lore doesn't make sense, can be any NPC or other option that improves the QOL. I don't think having a stash in the Library for this purpose makes sense in the game/lore either, but that would also be an improvement. The rest of the skill rewards in the game work well, it is just this one that is difficult to interact with, for no benefit to the game. Particularly when this is by far the largest unlock reward of gems through out the campaign. Having him be able to take payment directly from the stash, which I think is what is originally suggested in the thread is also a fine solution. Going to him isn't that much of a hassle. He is next to a waypoint in a relatively safe place. It is the bringing of random currencies to him for payments because there is not stash access that is the main annoyance. Last edited by Belegur85#5784 on Aug 20, 2025, 9:58:18 PM
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" Doesn't Clarissa sell those once you've finished the quest? Not that I have any idea when that was added, since I remember that not being the case a while back. The only ones you need Siosa/Lilly for are the ones vendors don't offer for your class. |
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" That's the ones I mean. Anything that Siosa offers should be available to buy from an NPC without taking the currency to him in the Library. I have worded it in a confusing way. I just meant it doesn't need to be Lilly's full shop at that point, but anything Siosa's offers should be available in town/hideout. Up until Lilly is unlocked and she gives the extended version. Clarissa could potentially be the one that gives you access to them pending Lilly unlock. She has the class shop, but she gets the full Siosa's shop if you do the Library quest. That might be conflicting with the gem levels though, so someone else would probably be better. Maramoa, or Grigor maybe, he doesn't seem to do much beyond giving one skill book. I don't know lore, so I don't know if that makes any sense lore wise. I'm sure there is some egregious problems with that, like with having Siosa's floating around in the camp. I'm sure there is a solution that lore people can suggest that would make sense within the gameplay functionality I'm suggesting and not interfering with the story line. Last edited by Belegur85#5784 on Aug 21, 2025, 3:10:32 AM
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