Is the drop manipulated or random?

How is it possible that almost every streamer I've seen has had a mirror drop, in one way or another? Some even had two. And thinking about it, it would make business sense, as people would get hooked on the game watching their streamers get those rewards, awakening the desire in their drugged minds. This would make the number of users grow and keep them around over time, especially since now every two months we'll have updates between poe1 and poe2. We've been a year without poe1, and I'm sure the drop was manipulated at the beginning to hook people. At the beginning of the league, I had some big drops, and now nothing at all. GGG, your tricks are obvious. Will you explain?
Last bumped on Aug 23, 2025, 5:36:10 PM
Players manipulate drop rates by min-maxing and stacking quant and rarity and pack size and number of hours played. ;)
Last edited by KaosuRyoko#1633 on Aug 20, 2025, 6:04:58 PM
They play a lot more and are more efficient than you are.

We've had these tin foil hat theories since the D2 days before streamers were a thing where people were fully convinced that your routing and the server ip somehow would affect loot.

Are you at least playing a currency focused atlas strategy?
you seem to be implying some kind of ghost nerf/buff to drop rates, or the notorious "streamer client".

Neither are things.


However, there are plenty of things that anyone can do to increase their chances of high value currency drops.



1. Time. More maps run = more chances at drop. The average streamer you are watching plays 8-12 hours a day. How much do you play?

2. Map Juice. Scarabs and Rolls matter, ALOT

3. Group play. Huge multiplier to loot and do the ability to handle insane amounts of map juice.
“Freedom is what we do with what is done to us.”
Thanks for reading and commenting. I know what you're saying, and I'll do it. I love farming, and I've done about 500 T17s in this league. I'm one of the players who puts in the most hours of the game. And what I'm telling you is something I think could be true. And yes, it is? It's not normal that almost all of the streamers I run have been hit by Mirror.
No, it isn't true. It's tin foil hat nonsense.

The current league offers multiple currency-focused strats that will drop you a mirror "frequently" if you match streamer playtime and play/minmax efficiently (invasion Alva, risky abyss, cascading breach, bottled exiles). I have dropped 3 mirrors myself this league.

Also 500x T17 isn't a crazy amount. People reach that during the first 10 days of a league.
I do love a good tin hat, its fun to entertain the idea of a conspiracy.

Let's say for the sake of argument that streamers do get special treatment/buffed RNG. How is that implemented?

Surely its not actually a Streamer Client. That would be insanely easy to prove by digging into the client file.

So it has to be on GGG's end. How would GGG implement this? GGG could have a special server with improved weightings on high value item drops that streamer accounts are redirected to on login. But this could also be easily checked with netstat or another traffic analysis tool.

GGG could get around that by routing the connection through the expected host that everyone else uses. But this would create a variance in latency and we know you tinhatters would already have compiled a list of players from the same region, on the same server, and noticed the correlation in increased latency )

Alternatively, GGG could get much fancier with it. Streamers play on normal servers, but their accounts are tagged in such a way that when they launch a map instance, the game loads it up with a different drop pool data set. If this is the case, then any player playing with a streamer would also benefit from the streamer buff. (hidden juice unlocked!)
“Freedom is what we do with what is done to us.”
Last edited by Piousqd#0073 on Aug 21, 2025, 10:34:02 AM
"
Piousqd#0073 wrote:

Alternatively, GGG could get much fancier with it. Streamers play on normal servers, but their accounts are tagged in such a way that when they launch a map instance, the game loads it up with a different drop pool data set. If this is the case, then any player playing with a streamer would also benefit from the streamer buff. (hidden juice unlocked!)


So I'm neither saying it's happening, nor that it doesn't. But we already know that GGG keeps track of streamers' accounts and are able to interact with those if they choose to.
That fact was proven by Ultimatums launch, when they whitelisted those accounts for skipping the login queue and iirc even routed them to more stable servers, so they wouldn't lose money on the sponsored deals.

It's totally possible that they could just add some quantity bonus to their accounts, even without their knowledge.

Do I think it's happening, no I don't. I can't 100% rule it out either tho, which I would have before Ultimatum. It muddied the waters, even tho Chris came out to apologize and promised it would never happen again.
If anything like that happened, it would be on the back-end and the streamers are probably unaware of it. That would eventually lead to someone spilling the beans and it would be a massive upset for the community. I seriously doubt they would play with fire like that. It's been 12 years, someone would have said something by now.

That doesn't mean it's not happening though. It could be something as simple as a preamble, or a leading digit, in the account number that differentiates it from other accounts. These accounts could have certain permissions applied that increase drop rates or whatever they want.

I don't think that's the case though. I've found numerous mirrors and I'm not a streamer. I've been "On Probation" in these forums a few times as well. I know they aren't hooking me up :)

The best way to make mirrors is to craft. Find a profit craft that you can reliably make money with and the mirrors will come.

Also, getting materials early in a league is a lot easier than say...week 2. You can hoard high-value items early in the league and wait for them to grow in value before cashing out. It's imperative that you make a build that can take advantage of the end-game early.

As far as farming mirrors, it's important to remember that all the monsters are essentially single pulls of a lever on a slot machine. More pulls with more multipliers = a better chance at finding high-value items. This means ensuring your maps are rolled with a good amount of pack size, IIQ and the multiplier(s) of your choice; currency, scarabs and maps.

You'll also want to stack monster modifiers on Rare monsters because those add IIQ/IIR per modifier. This helps you get back a little of what we have lost over the years in terms of gear and scarab power, particularly the loss of IIQ gear and Glittering.

tl;dr is that most of these streamers are NOT dropping 50+ raw mirrors, they use numerous methods to build up their bank.

Last edited by Beavith#5056 on Aug 21, 2025, 12:40:41 PM
Did you click the gem in the chat lobby?

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