Path of Exile 2: The Third Edict Item Filter Information
Treeeeeeeeeeeeee!!!!!!!!
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Damn, that's a lot of work for our Filter God to change.
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" This is what I am currently planning on doing:
Spoiler
Show
BaseType "Exceptional " SetFontSize 45 SetBorderColor 255 0 0 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star Show Quality > 20 Corrupted False SetFontSize 45 SetBorderColor 255 0 0 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star Show Sockets > 2 Class "Body" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows" "Staves" Corrupted False SetFontSize 45 SetBorderColor 255 0 0 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star Show Sockets > 1 Class "Helmet" "Boots" "Gloves" "Wands" "Sceptres" "Spears" "Bucklers" "Foci" "Quiver" "One Hand Maces" "Shields" Corrupted False SetFontSize 45 SetBorderColor 255 0 0 255 PlayAlertSound 6 300 PlayEffect Red MinimapIcon 0 Red Star If they're more common I'll probably filter by specific bases and change the styling. I just figured they might be rare since they're fairly rare in poe1. Last edited by CactusEggs#6560 on Aug 28, 2025, 11:40:37 AM
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Can we get the skill tree already? You gonna at least give us 30 minutes to plan before league start?
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:)
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.
Last edited by rardbittyboy#1728 on Aug 28, 2025, 3:57:29 PM
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" I'm guessing the filter on: Show BaseType "Exceptional " Won't work, you also can't filter on "Superior " either, I think it's safe to assume it's a similar mechanic. But yea, I ended up doing it like you do (with additional filter by base type based on selected Gear Tier, of course). Changes are live in the mean time, you can have a look: https://poe2filter.com/ Author of https://poe2filter.com and https://poe1filter.com - Path of Exile 1 & 2 Custom Filter Generators Last edited by BlackDeathBE#0559 on Aug 28, 2025, 5:13:44 PM
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REAP is finally here!!!!!
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Am I missing something or is it just a drop of item names.
Was trying to hover over them to actually know what they are and do lol. |
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GGG, we seem to have a problem!
Assuming we're currently already validating filters against 0.3.0, we're getting the following error: Line 42 : Unable to parse parameter for BaseType rule: No base types found exactly matching "Coral Circlet"; Line 77 : Unable to parse parameter for BaseType rule: No base types found exactly matching "Diviner Cuffs"; "Coral Circlet" is the base type of unique "Crown of Eyes" "Diviner Cuffs" is the base type of unique "The Prisoner's Manacles" There's no mention of these in the item filter info post, nor in the patch notes. They worked on 0.2.1. Were they removed, but forgotten to mention? Or did they never exist and did 0.2.1 not care if we put those base types in the filter -- but 0.3.0 silently no longer accepts them? Or do I just need to be patient and will this still be fixed later? Author of https://poe2filter.com and https://poe1filter.com - Path of Exile 1 & 2 Custom Filter Generators
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