Make rare monsters bigger. Just scale their models to 200% by default.

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quarki#9020 wrote:
If you can't see a teleporting creep, then a bigger one won't help you either.

What kind of logic is this?..
Bigger rares are obviously much easier to spot.
If you can't see a teleporting creep, then a bigger one won't help you either.
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quarki#9020 wrote:
I hate being the one bringing you the news, but rares are shown on the minimap.

I'm well aware of that. But I hate the fact that you need to look at minimap to see where the rare is (especially if it keeps teleporing), instead of an actual game screen. It kinda highlights the problem, indtead of solving it.


The minimap is part of the game screen, it's not on another monitor...

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