is this the intended game speed? Is this the vision?

Playing PoE2 feels like wearing concrete boots.
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vayha#3012 wrote:
Playing PoE2 feels like wearing concrete boots.

Sounds like you're too weak. Mapping is way too easy in 0.3.
There is no way this "vision" would work, they want a more slow game but kept the monsters and gameplay of poe1.

The game rewards you for being fast and clearing as fast as possible

The monsters are fast and we die fast, the best solution...kill before you get killed

Its not the players fault, we just found the most optimal way to get resources

There was never a vision to begin with
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avatarlc#6229 wrote:
There is no way this "vision" would work, they want a more slow game but kept the monsters and gameplay of poe1.

The game rewards you for being fast and clearing as fast as possible

The monsters are fast and we die fast, the best solution...kill before you get killed

Its not the players fault, we just found the most optimal way to get resources

There was never a vision to begin with

POE1 pre 2.0 rewarded you for clearing faster
POE1 pre 2.0 had fast monsters

Yet the game was slow and difficult.
Last edited by ShiyoKozuki#4168 on Sep 25, 2025, 11:06:38 AM
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avatarlc#6229 wrote:
There is no way this "vision" would work, they want a more slow game but kept the monsters and gameplay of poe1.

The game rewards you for being fast and clearing as fast as possible

The monsters are fast and we die fast, the best solution...kill before you get killed

Its not the players fault, we just found the most optimal way to get resources

There was never a vision to begin with

POE1 pre 2.0 rewarded you for clearing faster
POE1 pre 2.0 had fast monsters

Yet the game was slow and difficult.



Here's Shatterchuck from 2014.

https://www.pathofexile.com/forum/view-thread/1020597
Has "The Vision" been a relevant concept since Chris Wilson stepped down? I thought that was entirely his thing, but he no longer actively works on either game.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
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quarki#9020 wrote:
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SaiyanZ#3112 wrote:
GGG have made it possible to get 65% movement speed boots and gloves with 48% (or even 64%) attack speed. So the game speed seems like their intention? Otherwise why do they add things like this? I don't think these high speed mods have ever been possible in POE1.


yes this was the intention. the old vision has died. some folks just need to accept it

Nothing to accept. They will do some more iterations for finding the better style, which will be slower combat.

Just because a vocal minority is crying in the forums doesn't mean their initial plan is dead.


So you seriously believe they will remove zoom gameplay and force combos? There is just no reason to believe this. Johnathan has essentially stated this is how he wants it.
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quarki#9020 wrote:
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yes this was the intention. the old vision has died. some folks just need to accept it

Nothing to accept. They will do some more iterations for finding the better style, which will be slower combat.

Just because a vocal minority is crying in the forums doesn't mean their initial plan is dead.


So you seriously believe they will remove zoom gameplay and force combos? There is just no reason to believe this. Johnathan has essentially stated this is how he wants it.

Who is talking about combos? Reading-comprehension isn't your strong suit, it seems.

El. oh. él.
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quarki#9020 wrote:

Who is talking about combos? Reading-comprehension isn't your strong suit, it seems.

El. oh. él.


Most people asking for slower gameplay also want the combos. So you just want slow one clicking?
slower gameplay can work if combat focuses on bosses.

"Juicing" would mean e.g. having 4 very strong bosses in your map instead of 1 lowly weak one.

Not getting million percent density etc.

Density screen explosions are POE 1 thing.

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