New patch is mostly good other then mob reductions! WHICH ARE ALWAYS BAD!
" Which map boss do you consider 'difficult'... and not exactly the same reskin with the same mechanics: aoe (virtually no other attacks) invulnerability, some regen/recharge? Skill like heralds, support gems like innervate/ice bite/fork, cannibalism, etc. are useless vs bosses but there is no easy way to replace them with something else, e.g. a banner. Overall the game doesn't provide a good setup for mixed mode - kill hordes of brainless mobs that run at you vs big bullet sponge targets that deal massive damage once in a while. |
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Hey, ppl wanted it.
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" As I mentioned in the post it depends on the power level of your build; if you're playing a strong build early maps all the way to late red maps feels like a push over, there's actually zero resistance. If you are not playing one of the stronger builds the opposite happens so they introduced this solution but then the stronger builds will actually feels less then zero resistance so a new problem being introduced right there. This is why I suggested to just look at the lower power level builds cuz it would address the same issue without creating a new one. -> Twitch.tv/furaijin <- If ur new to the game and got questions, this is the place to be! <3
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