Developers should add separate slots for Foulborn Uniques in the Unique Collection Tab

Since 3.27 introduced the new Foulborn Uniques, a small but important issue has appeared for those of us who use the Unique Collection Tab.

Currently, the Foulborn Uniques share the same slots as their regular versions, meaning they don’t have distinct spaces in the tab. As a result, players can’t properly collect or display both versions — you either store the base version or the Foulborn variant, not both.

This defeats one of the main purposes of the Unique Collection Tab — completion and organization. It’s not just about storage; it’s about the satisfaction of collecting every version of every Unique in the game. When new variants are introduced and don’t get their own slots, the paid tab loses part of its long-term value.

From a user’s standpoint, it would make sense to add dedicated slots for Foulborn Uniques, similar to how Replica items are handled.

This change would not only improve the collector’s experience but also preserve the value of the Unique Collection Tab as a paid product.

It’s a small QoL improvement — but one that would go a long way for completionists and supporters who invested in this feature.
Last bumped on Mar 7, 2026, 3:46:04 PM
100% should’ve been done at league start. Sharing name partially doesn't make items the same, and we can store both replica and non-replica items in own collection slots. Tbh same should be done for items with unique mods like impossible escape jewels or ralakesh's Impatience Riveted Boots with different types of charges etc.
Too much work for something that isn't going to stick around very long.
Depends on whether or not they become a permanent feature
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
Bump - support for foulborn uniques in the unique stash tab would be really appreciated.
Bump
Since Foulborns are going core, this is a must have feature.
This is absolutely needed for foulborns, ideally with a separate slot for each variation.

As a general rule, when the rolls on the modifiers are different, it should be viewed as the same type of item and compete for the same slot, but when the modifiers themselves are different, they should get separate slots.
Fairgraves was a slave trafficker specialized in the kidnapping and transport of children. He was not "a good man".
+1

This NEEDS to happen, and soon. Why this wasn't implemented from the start is beyond me.
Bump.

I will continue to bump this thread until devs/staff take note. Again, why this was not done from the start is beyond my understanding.
Bump.

Devs, please. My OCD needs this and I'm sure I'm not the only one.

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