TEXTURES NOT LOADING PoE 2 0.4
|
still doesn't work properly, when gpu mem is low the issue appears
|
|
|
how is this still not fixed.. must be a pretty hard thing to fix!
c45
|
|
|
MSI Claw 8 AI Plus
Since the Vulkan renderer has been crashing the game since version 0.4, I tried DirectX 11. Here, as with Vulkan, I have full VRAM capacity and not the 3 GB limit I experienced with DirectX 12. And lo and behold, I now have VRAM usage of up to 5.5 GB, but at least no texture errors! I didn't experience any missing textures in any scenario, but unfortunately, I did experience lag. So, it's still unplayable. However, this confirms my suspicion that there's obviously a bug in the DirectX 12 renderer that limits the memory to 3 GB for integrated graphics units. |
|
|
same
|
|













