TEXTURES NOT LOADING PoE 2 0.4

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ZeRo77#1375 wrote:
No, the problem persists. It works fine as long as you don't change regions, but as soon as you enter a city, the textures disappear again. The issue of my 16 GB of VRAM being fully utilized by the game (3 GB) is also still present.

MSI Claw 8 AI+

Intel Core Ultra 7 258V, 32 GB LPDDR5-8533, Intel Arc 140V GPU (16 GB), Kioxia 1 TB SSD, Wi-Fi 7, Win 11, Intel Grafics Driver Vers. 32.0.101.8331


Hello! I must confirm the similar problem after recent hotfix, with the same device (Claw 8 AI+) and specs.

I sympathize with those who are still experiencing this bug. On my laptop with an RTX 3050 and 4GB of video memory, textures haven't crashed even once for two days now.
I finally got to play properly for a couple of hours.
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Irrigade#7058 wrote:
I sympathize with those who are still experiencing this bug. On my laptop with an RTX 3050 and 4GB of video memory, textures haven't crashed even once for two days now.


Because 4 GB seems to be sufficient. However, I'm only being allocated 3 GB out of my 16 GB, and that's clearly no longer enough. It appears to be a bug affecting integrated graphics units without dedicated VRAM. It also only affects DirectX 12.
The texture is still cracking, but not completely; the items in the inventory still appear. It seems the maximum VRAM usage in DX12 is 2.7GB.
I was playing fine untill the "C" patch, now I can log in, do one map, and the moment I try to load a new zone, the game enters infinite loading screen. Tryed everything standard and nothing works.

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