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i suspect this league will die sooner than 0.2 did
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Posted byDruidenjoyer#0031on Dec 18, 2025, 7:52:39 AM
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"Bad league, Bad mechanic, Bad progression, Bad rewards." please stop with the over dramatisation, it's not that deep and not that bad.
Post like these could be less doom and gloom.
They already responded to the issue and a new patch is already coming...
Tech guy
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Posted byWarrax#2850on Dec 18, 2025, 8:06:36 AM
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No guess is gameplay is fastened and casualized to the apogeum of poe 1, but there are no content like in poe 1 so it's more of 0.5..
We should not reach so enormous power so early - we are to strong and to fast. 0.4 is even moore unbalanced and power creep is so massive not even campain is meaningfull for now
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Posted bysaashaa#5518on Dec 18, 2025, 8:09:46 AM
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I've said this many posts now yeah this is a flop on every possible count:
-Build Diversity: If you don't play the straight up cookie cutter combination of skills that the devs want you to play you are not going to be able to do any damage or survive at all. This is a CORE issue more than a league issue as it's a straight up cancer that needs to be surgically removed now with a rework on gem skills or it will integrate itself into the release of the game and make it ass
-Maps: Too big for too little content, it feels like a walking simulator and you occasionally get to fight a small pack of mobs. Now we have vaal temples, i don't even want them which brings me to...
-Vaal Ruins: This absolute trash heap of a mechanic is a combination of Kalandra Incursion and Nemesis in a claustrophobic build your own puzzle with hidden interactions you can't even fully explore. I cannot conceive how anyone thought this was a good idea.
-Act 3 and Act 4: Why must the maps there especially post Matlan Waterways be this fucking massive? Especially now that we have smaller packsizes what is the fucking point? Make them smaller, make them more rewarding.
So the league mechanic is ass, the devs don't want the players to play anything other than the builds they themselves forced into the game, the maps are too big, the game is unrewarding, it feels like a fucking slog. GET YOUR FUCKING SHIT TOGETHER DEV TEAM. All this needs to be hotfixed YESTERDAY. IDK what you need to do to get back in the groove, do you need to bang hookers and snort coke out of their asscrack go and do it, do you need to jerk off go and do it, do you need to drink breastmilk go and do it (but make sure noone finds out). You have the pieces of something great but you keep fumbling the ball and fucking it infront of the goalposts, it's pregnant with twins at this point. Instead kick and score a fucking goal already.
Last edited by Remsleeprem#2330 on Dec 18, 2025, 8:14:44 AM
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Posted byRemsleeprem#2330on Dec 18, 2025, 8:14:03 AM
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"
I've said this many posts now yeah this is a flop on every possible count:
-Build Diversity: If you don't play the straight up cookie cutter combination of skills that the devs want you to play you are not going to be able to do any damage or survive at all. This is a CORE issue more than a league issue as it's a straight up cancer that needs to be surgically removed now with a rework on gem skills or it will integrate itself into the release of the game and make it ass
-Maps: Too big for too little content, it feels like a walking simulator and you occasionally get to fight a small pack of mobs. Now we have vaal temples, i don't even want them which brings me to...
-Vaal Ruins: This absolute trash heap of a mechanic is a combination of Kalandra Incursion and Nemesis in a claustrophobic build your own puzzle with hidden interactions you can't even fully explore. I cannot conceive how anyone thought this was a good idea.
-Act 3 and Act 4: Why must the maps there especially post Matlan Waterways be this fucking massive? Especially now that we have smaller packsizes what is the fucking point? Make them smaller, make them more rewarding.
So the league mechanic is ass, the devs don't want the players to play anything other than the builds they themselves forced into the game, the maps are too big, the game is unrewarding, it feels like a fucking slog. GET YOUR FUCKING SHIT TOGETHER DEV TEAM. All this needs to be hotfixed YESTERDAY. IDK what you need to do to get back in the groove, do you need to bang hookers and snort coke out of their asscrack go and do it, do you need to jerk off go and do it, do you need to drink breastmilk go and do it (but make sure noone finds out). You have the pieces of something great but you keep fumbling the ball and fucking it infront of the goalposts, it's pregnant with twins at this point. Instead kick and score a fucking goal already.
Well, this is expressive, but I do agree
Auctioneer House - is a MUST!
'POE2' is not 'POE1 2.0'! https://www.pathofexile.com/forum/view-thread/3614313
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Posted bySilverWF#6383on Dec 18, 2025, 8:26:25 AM
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Who would have thought that if they lower the mob density eg less monsters, then we get same amount loot?
Sure some bosses drop a lot loot (has problem with loot coming in huge delay) but rares ect are now less and also less trash mobs = less loot now.
League is boring and unrewarding. Best is only first few acts where you ether use bench or take the materials. Later on you dont get even that (last acts).
It does feel like they were short of time for league polishing and msot effort went to finishing druid. Prove me wrong GGG :)
Its easy to see because of that. First acts league makes sense and is nice boost later on its like totally cliffhanger unfinished.
Druid is a mess itself. Squishy at start and we dont get enough support gems to switch in campaign and test more.
I'm done already moved to D4. I think this is probably worse than 0.3 start
Last edited by Void_Mastah#3161 on Dec 18, 2025, 8:29:30 AM
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Posted byVoid_Mastah#3161on Dec 18, 2025, 8:28:27 AM
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"
Who would have thought that if they lower the mob density eg less monsters, then we get same amount loot?
Sure some bosses drop a lot loot (has problem with loot coming in huge delay) but rares ect trash mobs less loot now.
League is boring and unrewarding. Best is only first few acts where you ether use bench or take the materials. Later on you dont get even that (last acts).
It does feel like they were short of time for league polishing and msot effort went to finishing druid. Prove me wrong GGG :)
Its easy to see because of that. First acts league makes sense and is nice boost later on its like totally cliffhanger unfinished.
Druid is a mess itself. Squishy at start and we dont get enough support gems to switch in campaign and test more.
I'm done already moved to D4. I think this is probably worse than 0.3 start
before commenting you should be sure you are understanding how this game works as first
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Posted bysaashaa#5518on Dec 18, 2025, 8:29:26 AM
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"
"
Who would have thought that if they lower the mob density eg less monsters, then we get same amount loot?
Sure some bosses drop a lot loot (has problem with loot coming in huge delay) but rares ect trash mobs less loot now.
League is boring and unrewarding. Best is only first few acts where you ether use bench or take the materials. Later on you dont get even that (last acts).
It does feel like they were short of time for league polishing and msot effort went to finishing druid. Prove me wrong GGG :)
Its easy to see because of that. First acts league makes sense and is nice boost later on its like totally cliffhanger unfinished.
Druid is a mess itself. Squishy at start and we dont get enough support gems to switch in campaign and test more.
I'm done already moved to D4. I think this is probably worse than 0.3 start
before commenting you should be sure you are understanding how this game works as first
Dont worry about me, i'm not the problem i did fine last league. Majority have issues also this league :)
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Posted byVoid_Mastah#3161on Dec 18, 2025, 8:31:17 AM
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I've said this many posts now yeah this is a flop on every possible count:
-Build Diversity: If you don't play the straight up cookie cutter combination of skills that the devs want you to play you are not going to be able to do any damage or survive at all. This is a CORE issue more than a league issue as it's a straight up cancer that needs to be surgically removed now with a rework on gem skills or it will integrate itself into the release of the game and make it ass
-Maps: Too big for too little content, it feels like a walking simulator and you occasionally get to fight a small pack of mobs. Now we have vaal temples, i don't even want them which brings me to...
-Vaal Ruins: This absolute trash heap of a mechanic is a combination of Kalandra Incursion and Nemesis in a claustrophobic build your own puzzle with hidden interactions you can't even fully explore. I cannot conceive how anyone thought this was a good idea.
-Act 3 and Act 4: Why must the maps there especially post Matlan Waterways be this fucking massive? Especially now that we have smaller packsizes what is the fucking point? Make them smaller, make them more rewarding.
So the league mechanic is ass, the devs don't want the players to play anything other than the builds they themselves forced into the game, the maps are too big, the game is unrewarding, it feels like a fucking slog. GET YOUR FUCKING SHIT TOGETHER DEV TEAM. All this needs to be hotfixed YESTERDAY. IDK what you need to do to get back in the groove, do you need to bang hookers and snort coke out of their asscrack go and do it, do you need to jerk off go and do it, do you need to drink breastmilk go and do it (but make sure noone finds out). You have the pieces of something great but you keep fumbling the ball and fucking it infront of the goalposts, it's pregnant with twins at this point. Instead kick and score a fucking goal already.
Ditto.
The game's not "ded"...
It's just shit!
POE1 is not dead
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Posted byJCOliveira#4078on Dec 18, 2025, 8:38:46 AM
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"Bad league, Bad mechanic, Bad progression, Bad rewards." please stop with the over dramatisation, it's not that deep and not that bad.
Post like these could be less doom and gloom.
They already responded to the issue and a new patch is already coming...
The new patch is so bad it feels like an insult lmao. Temples will be exactly as bad and pointless as they are now. An entire fully juiced temple gives less rewards than a single abyss yet you need to run 30+ maps to get a temples "juiced" and you got an abyss every map last league. Abyss is about 30 times more rewarding at a base level than temple is, maybe even more. The people who made abyss cannot be the same people who made Temple.
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