0.4.0c Hotfix 13
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When you apply the patch ya have to be smart to reset everyones Temple wouldt be fair for other players after the patch to never be able to build a temple like these Legacy temples that some players have done and that i think will make more and more players leave the game as they will see that they never gona be able to build like them!!!
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GGG, have to add to the chorus here, there has to be a better way to adjust the temple.
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I love PoE. Both 1 & 2
But please just revert hotfix 13 & 14 |
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no follow up shortly after the community reaction is kinda insane, whats goin on
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" Default, no? |
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" They are to busy promoting MTX... |
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" It's mind blowing indeed to know they pissed off a big part of their playerbase but decided to push their MTX first thing on Monday. |
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It's a good time to talk about your efforts in creating new MTX XD
You look so insane guys, INSANE. It works as intended.
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The truth is, whether they like it or not, we were completely ignored by GGG, even though they were aware they hadn't done a good job with the last fix.
They simply ignored the community. |
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Today I ran 20 Temple runs.
I don’t have a fully operational one yet, but I have a setup like this: 5 Spymaster rooms (bottom right → right → top) 4 Commander rooms (bottom left) on the opposite side The Commander rooms are placed as temporary and are not chained with the Spymaster ones. From the first run today until the last one (the 15th), I’ve been unable to continue the Spymaster chain because every time the rooms get erased. I add Spymaster / Garrison / Armoury, and each time the rooms get deleted. However, something strange is happening: the Commander chain has remained intact from the first run today until now. Not a single room has been deleted in that chain. Before the patch, room deletion felt completely RNG, so the Commander chain was sometimes deleted as well. But after the patch, it seems that only the Spymaster chain is being deleted. Is there something you changed in the hotfix that wasn’t mentioned, GGG? |
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