Path of Exile 2 0.4.0d Patch Notes Preview
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I really need to mention the Disciple of Varashta Ascendancy issue.My friend is playing this Ascendancy and when we play with him , we always crash 2 to 3 times/map.
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Dodge Roll without problems on Right Mouse Button?
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The Temple content in PoE2 is absolute trash.
It’s tedious, repetitive, and completely disconnected from what makes an ARPG fun. Instead of rewarding skill or build creativity, it punishes players with slow pacing, forced mechanics, and fake difficulty. This isn’t “challenging content” — it’s time-wasting design. The Temple feels like a bad side mode nobody asked for, yet somehow you decided to force it into the core experience. If this is your idea of meaningful gameplay, then you seriously need to rethink your design direction. |
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log-in
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cool
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" "Aggro in the room" only works if you arent body blocked by a crowd of enemies at the door. I tried the Zombie/Power Charge tech but it was way too clunky. I can see how it might work well in the Temple. You probably ablasion/tower and wait 4 seconds for the charges, sprint into the new room, and boom 6 charged zombies. Sometimes it does work to wait at the door for the zealots to clear through the door, but its also hella SLOW. And 4 weeks into the season its apparent (economy-wise) how slow it is. Your builds say SSF so you dont have to worry about an economy. Minions are always going to be slower tho, and I understand that. Im not asking for an advantage, I just want it to work properly. Having to sprint to the other side of a new room and hope i dont get killed before the minions phase isnt an acceptable state. EDIT: And I can appreciate that you are just trying to help, but im not really looking for a work-around. I want the game to work like it should so im telling them where it isnt. Last edited by matma#0311 on Jan 14, 2026, 12:32:06 AM
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Are there plans to fix the game crashing the entire video driver so I have to reboot?
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" Duno i dont see it as broken but you do you. |
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" Depends on your preference dont like it dont play it. Main issue with Temple is pacing. It takes forever to get ready to set up and get right rooms so you can start building it before it starts dropping anything worth anything. But once you get there its fun. |
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" Isn't it about time you stop using this awful band aid fix to a poor design and just solve how to heal the bosses to full on death when solo, and for X percent when someone enters the map in group play, and just go back to the tried and tested 6-portal system that we know works instead? Being forced to wait with bosses just in case is just another inconvenience that makes the game feel slow and annoying. It's one of those things where it's better to stick with what you know works until you can find a better solution...you know like Jonathan claims he wants with almost anything else but this. In game contact @MajorAsshole Challenge T-Shirt: 4/6 | Full Challenge Totems: 24/34 Last edited by Redblade#3843 on Jan 14, 2026, 12:43:48 AM
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