Path of Exile 2 0.4.0d Patch Notes Preview
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My patch would look like:
Crystals now have a base drop chance of 25% up to 100% of tier 15 6 mod maps Opening the Vaal temple now costs 1 Crystal Added an option to trade Crystals in the currency exchange The snake was a mistake and exploited for a month now. Exhanging crystals will make players feel like they dont have to build their own snakes and actually do other contents aswell. Every content access key was tradable in ggg historry but why now. But this might take a whole lot of time idk but maybe not if ggg is cooking poe 1 patch now. Never a fan of poe 1 especially in 2026 |
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" So, Rapid Attacks II didn't actually apply? Because it's a triggered skill or is there another logical reason? I'm grateful for the detailed breakdown of skills, but I wish they'd clarify how support gems are supposed to work in general. I'm really struggling with Walking Calamity. Hourglass? Didn't seem to increase damage. Close Range? Does it applies related to the distance from my character or from the meteor's impact, since it's triggered? Does it apply at all? This is one of these conditional supports that don't show anything in the detail. |
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I just noticed the bug with the abyssal eyes not applying to socket counts today. Great to see that a fix is already incoming :)
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Remove mobs in the temple that cannot see you due to the stolen effect using headhunter, or remove this effect. Fix the aggro of mobs that hide in corners and do not want to attack you until you get close.
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Can you guys work on FPS, stutters, and not killing GPUs next?
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People are hallucinating or just straight up lying.
I have ONE SINGLE T3 spymaster and I've gotten a lock medallion 3/5 runs. Stop minmaxing your temples to the point you NEED 2-3 locks per run. Assuming that level of lock sustaining is going to be reliable is ridiculous. Nerf locks, nerf temple loot scaling, make it so snakes can break. Temple has ruined the economy of main league AND private league already. |
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Please get low Destabilisation ! It is impossible to reach Atziri !
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Still no fix for Ritualist sacrifice having a cooldown at level 20?
Also, put a ray on the corpses of rare monsters and improve the targeting of corpses for the skill, right now the usability is horrible, visibility of corpses is horrible, and the 8 second cooldown bug when the skill is level 20 makes it useless, unless you have 200 divines to buy a lineage gem to give it +3 levels and bypass the bug. |
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" It a patch PREVIEW, not deployed yet. |
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" Okay. See you next league with a new supporter pack tag =] |
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