critical constructive feedback: The loudest opinions aren’t always the most valuable.

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Sakanabi#6664 wrote:
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Don't you think the loud toxic voice is the "OH Y>ES POE2 IS THE BEST SOULS GAME EVER OH MY GOD"... well think about it. :)


If it were true then the difficulty of the game wouldn't be nerfed several times lol.


+1. Loud community was POE 1 players and Diablo players - players who don't like to play actively and just need lobotomy gameplay of one button to play - as all builds in end-game now are one build buttons

Game is challenging as only first-time experience. If you get some knowledge it vaporized and being just like poe 1 - on blue gear you can complete entire campain without even thinking. So entire poe 2 identity is lost due to players who wanted to make it easier

so game will stick to poe 1 numbers - it's generic and null as poe 1
Last edited by saashaa#5518 on Feb 10, 2026, 2:28:25 PM
Strongly Agree.

Loved the slower campaign.

Hates the POE1 endgame in POE2.
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Strongly Agree.

Loved the slower campaign.

Hates the POE1 endgame in POE2.



+1 no guess why game ended with same numbers like poe 1... players who liked poe 2 have just few hours of gameplay here. Anything else is just same over-stimulating gameplay with no skill needed for active gameplay like in poe 1
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"The loudest opinions aren’t always the most valuable."


But they are the ones that get heard!!!


Actually money and raw data talks. Couple of forum hotheads won`t change that.

Remember this is early access so time for experiments and tests from definition. I have no issue helping them finding sweet spot playing couple of umder/overtuned leagues. Neither should You, You literalliy signed up for that.



if you get rid of the target player base - tuning game to different player base. The data is not valuable. Hardest thing in game development is to progress that data and slice it to parts defining which is valuable and which not..

most valuable data doesn't come from most loud and highest amount of comments - as it's from emotional unstable people who will yap around anyway for any reason they will find with they emotional arguments that are out of the scope.


While you change game in large scale - and community will switch you will leave with wrong data and feedback



the data is = poe 2 is flooded by poe 1 zoomers and diablo zoomers. POE 2 0.1 was the best with highest people playing it as it was "different"
while it was toned to poe 1 pace of speed = lost of players that was interested = change of player group who plays and provide feedback to the game


Game was promised as slower and methodical but it's nothing like it - it's casual clicker game and hard only as "first experience" - all bosses and content is toned to be hard as first encounter when you learn the game. Otherwise it's nothing else than just calc of pace and zooming from poe 1.


While now ggg GET RID of the palyers who loved poe 2 slower and methodical gameplay

they are now overflooded with zoomers, dad gamers and casuals that just want to click - as it's now just a clicker game where people just pick one build without discovering them and playing them by yourself. Simplyfying it to just clicking instead of theory crafting. So 80% of community or even more is just casuals who copy builds and GGG listens to that zoomers and not real players who liked entire design of the game


building healthy community for your game - takes time...
ggg gived up on this and just targeting poe 1 zoomers and casuals and nothing else - both games share now same community
Last edited by saashaa#5518 on Feb 19, 2026, 3:53:21 PM

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