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Yashub#4163 wrote:



First of all, you’re undervaluing the prices a bit. Second, rotas are quite expensive. Third, doing them doesn’t speed up food production — it only maintains working the city. I’m doing the same things you do with rotas, but on my own, and I actually enjoy farming currency/uniques while doing the activity itself. The issue isn’t KM, it’s the gold rotas, so it would be enough to nerf Allflame instead of immediately destroying KM.


Not at all. This has been my strat for awhile. I know exactly what it costs early league to get set up. Big shipments are not the way to go early league. I tend to make 70-100d first week of a league in KM alone. It's all about all mappers running t16 8mods and sending 10k blue Z to Kalguur. This will result in about 20d/day casually. you are far better off investing your first divs into gold runs and either flipping(more profit, more tedious) or setting up KM. Not some mystery. It's just top strats.


Buddy, you’re seriously overestimating things. Those 20 divines a day from the ‘small deliveries to Kalguur port’ strategy? You wait there for hours for a ship to arrive, and sometimes you don’t even get a single divine. At best you might get a couple per day, so where are you getting that 20 from?
WASD?
In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great.
LETS GO
patch endgame, return fun
yall waiting till next year for teasers or what????
Got excited for 3.28, so I made a practice run in act 1. But now I'm bedridden, these breach walls gave me aids.

Please pray for me.
Last edited by Simple2012#6247 on Feb 22, 2026, 11:35:07 AM
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Got excited for 3.28, so I made a practice run in act 1. But now I'm bedridden, these breach walls gave me aids.

Please pray for me.


A wall breach a map keeps exiles away.
打T17失去自己的角色后,我彻底不玩了
Waiting for 3.28 ¬____¬

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