0.9.12j Patch Notes
Version 0.9.12j
Last edited by Chris#0000 on Sep 20, 2012, 7:08:55 PM
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Good job Chris.
The aura problem was a real pain. When does pvp come out? |
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Awesome notes :)
RIP Bolto
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Aura Nerf... damn
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yay
FFA Loot = ninja fest = lots of swearing
IGN: NineteenEightyFourGO(current one), Polars, SirensOfTheSea, XenaLegenDaryPrincess |
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" he said in another post 0.9.13 would be the pvp patch Things with "increased" and "decreased" in the tooltip are additive ... where as "More" or "Less" are multiplicative ...
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" Where to find 6 more sockets?!?!? bye-bye auras... |
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Aww I was hoping to see map drops doubled but lots of good stuff here!
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I agree with the fundamental reasons for this aura change.
It also represents, not really a huge power loss to most players, but another meta-game obstacle we have to overcome. Hotbar swapping. Quite simply, I don't have the hotbar space to support all my abilities. I can make it work with socket space, at a very small cost, but... The hotbar space is a problem. Now you'll see us editing auras into our hotbars on zone-in, then editing our main abilities back. I'm wondering if we can get a larger hotbar. It's not like people will be able to reasonably run that many more skills, anyway. -- I don't have alpha access, that was a LONG time ago. Last edited by Zakaluka#1191 on Sep 20, 2012, 7:16:20 PM
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i think we all knew an aura change was going to come sooner or later.. i dont have a problem with it.. i felt, personally, it was kind of a cheap tactic anyway.. but thats just me
Things with "increased" and "decreased" in the tooltip are additive ... where as "More" or "Less" are multiplicative ...
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