Chaos damage and why it hurts the game in it's current form.

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bhavv wrote:

By removing experience loss based death penalties, difficulty based chaos resistance penalties, and reducing mob damage and increasing mob HP and defenses.




Actually, honestly at highest difficulty when D3 first came out it didn't let glass cannons do this either. Unless you grouped, you were going to get hit by something and still need to stack the shit out of all resists to make it through inferno even with some of the highest damage.
Last edited by Elynole#2906 on Feb 18, 2013, 2:51:19 PM
this is how i would make glass cannon.

i would get defensive nodes first so that i dont get stuck.

as i acquire gears and quality gems to support the dmg or survivability, i'd respec into more dmg nodes so that i can be more glass cannon.


its all about the balance. deep knowledge becomes mandatory at this point to evaluate proper point to respec.


you wanna go full galss cannon from beginning? well sir, you are playing it wrong.


it may take more effort to get orb or regret to assist the build. but that is how the game is.


stop crying just because its too hard for you .
Last edited by Dudebag#0222 on Feb 18, 2013, 2:49:40 PM
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Dudebag wrote:

you wanna go full galss cannon from beginning? well sir, you are playing it wrong.


Im playing the game EXACTLY how the developers have said I could.

I dont get what makes you the judge on how that is wrong. Full glass cannons from the beginning have little to no difficulty on normal difficulty.

So you're not making a glass cannon then.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
Last edited by bhavv#7360 on Feb 18, 2013, 2:51:15 PM
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Elynole wrote:




+ LOL
You will never see a man faking anger, passion and relentless behavior.

You will always see a man faking love, politeness and respectful behavior.
you got stuck due to your lack of knowledge, player skill, gear quality, gem quality.


and here you are crying, and asking game itself to cater it for you.
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bhavv wrote:
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Elynole wrote:
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bhavv wrote:

CB didnt have -60% penalty, nor act 3 sewers, and it also had broken and overpowered CI, so Chaos damage was NEVER an issue in CB in the first place.

I just have to laugh at your ignorance of thinking that chaos damage wasnt easy to defend against in CB when there was never any penalty to it on higher difficulties, there was no act 3, and CI was OP with +50% ES.


Unfortunately, your argument is:

-I can't play glass cannon builds.
-I should be able to do the cannon part.
-I don't want to have to deal with the glass part.

Sorry, but that logic doesn't work. I will agree to disagree with you though, as you've not taken one suggestion this entire time during your argument and continue to whine about not being able to make your full DPS spec without worry of dying - which is absolutely ridiculous to me. There's an ARPG for builds like that and I'd rather PoE not become that game.


So you still completely missed the counter argument that:

-I can build pure HP tank builds
-I can survive everything
-I dont have to worry at all about DPS nodes because I can still kill everything.

Thats so completely fair and balanced right? Erm no, actually its not.

The logic makes perfect sense. You just choose to ignore it due to your own ignorance.


We understand your point that on one hand you can have a viabile build that is purely HP and no DPS but you can't have a viable build that is purely DPS. The game was created this way for a reason. We don't want chars that can faceroll merciless and clear screens in seconds without any penalty or high risk of death. If you could do that, then what would be the point of getting any HP or defenses at all? The game would just be ridiculously easy and gear farming would be out of control.
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bhavv wrote:
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Dudebag wrote:

you wanna go full galss cannon from beginning? well sir, you are playing it wrong.


Im playing the game EXACTLY how the developers have said I could.

I dont get what makes you the judge on how that is wrong. Full glass cannons from the beginning have little to no difficulty on normal difficulty.

So you're not making a glass cannon then.


To settle your arguement. Can you please give as a small "guide" on how you played you character,with what passive skills,what active skill and support gems plus your gear?
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Dudebag wrote:
you got stuck due to your lack of knowledge, player skill, gear quality, gem quality.


and here you are crying, and asking game itself to cater it for you.


Im not sure how those things would affect how fast I drop dead to large mobs from cruel difficulty onwards, but believe whatever you want.

The exact same build had no problem with the first 3 difficulties in CB, as I've mentioned time and time again.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
"
bhavv wrote:


The exact same build had no problem with the first 3 difficulties in CB, as I've mentioned time and time again.


Ever thought that this could be the reason they made the game more difficult going into OB, because they saw time and time again in races people speccing full DPS and just rolling through the game like they were playing Candyland.

I understand, you want that back. Gum drops, honeydew, and candy canes.
same goes to OP's chaos damage issue too.

you dont need super high chaos resist if you have health.

if you get more chaos resist, you may not need health, which will allow you to respec into something.


when you make a build, try respecing at some point into consideration.

just because you put points into life nodes, doesn't mean its permanent choice. it could be just a temporary back up.

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