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Chaos damage and why it hurts the game in it's current form.

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bhavv wrote:

I've seen it in other peoples builds to, just spotted this one that was taken to level 76:

http://www.pathofexile.com/passive-skill-tree/AAAAAgMBAv4FQgVbB2MMfRBpEH8RUBGWF1QZLho4HNwdFB8CIoEn7SlPLJwtRzCXNsU5ijrYO-FBlkLDQ2NG103YUEJUSVZKVytY9VnzXcZd8mBtZp5nvW0ZcFJw1XFNfVN-WX_GghCCm4uMjDaMdo48j0aQVZUEms-boZ3EnqGio6cIpyunhKyqrrOvm7aGtzG4k7ndu9bAGsBUwfPGntDQ1I_YJNrd3fPfhN-w4XPi9-aB51LsOO0g7w7xdvIv89360v3P

Yet the other people in this thread are telling me to take every HP node possible. You're telling me to take every crit node instead of cold damage, but theres a successful build that was trying exactly what I was attempting with cold damage nodes not crit nodes.

I can guarantee that people running a build like that did everything from cruel difficulty onwards in groups. My error was trying to solo. If I go back to my cold templar and start playing in groups, I wont have any problem.

So really, the only advice that needed to be given was 'Play in a group', not 'Your build sucks balls lolololol'. Clowns and douchebags all around.


You were wanting to play a glass cannon though, not a tanky-ish caster...which is why I didn't state take HP nodes. The freeze from crit is enough to nullify the lack of defense for the most part and still keep you a pure caster. HP nodes are not the be-all-end-all answer for defense, there are much more creative ways - like freezing with ice, curses, totems, minions, mobility skills like whirling blades, etc.
Last edited by Elynole#2906 on Feb 18, 2013, 3:54:11 PM
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dr3af wrote:
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C2487233 wrote:


hes trolling you man. just stop. i was going to stop posting in this thread but i cant stand watching a helpful person get trolled.

I'm not actually get trolled, i got full knowledge of what i'm facing!
I just want to prove him wrong multiple times for the guys that think chaos damage or glass cannons aren't viable,but if you point them in the right way ,the can succeed!

Thanks for your concerns!


Sorry, glass cannons are viable.

If you spend every minute of playing past cruel difficulty in groups.

They are 100% not viable if you want to play solo.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
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Nithryok wrote:
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KibaArtist wrote:
I can see where OP is coming from, -60 on a damage source is pretty insane when it's more rare then other resists, on the tree and on items. I wouldn't think making it half to -30 on merciless would change much, but it would be more fair.


Maybe, but in merci it come's down to,

1: kill them before you get hit
2: Kite
3: peak-a-boo


lawl! i was always wondering what to call that tactic...

i find keeping a lightning strike gem leveled up for situation like that reallllly help melee
renting this space - 1 gcp/month
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bhavv wrote:


So really, the only advice that needed to be given was 'Play in a group', not 'Your build sucks balls lolololol'. Clowns and douchebags all around.


A group is a huge advantage for a glass cannon.
I think it is a common sense for a build that relies on manual damage avoidance to work much better with a group.
Much lower risk of getting hit!
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Elynole wrote:

mobility skills like whirling blades


This right here is unbelievably terrible advice.

Whirling Blades and Flicker Strike currently cause you to die more due to creating desync. I have a recording of this too and it happens to my shadow constantly.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
"
bhavv wrote:

This right here is unbelievably terrible advice.

Whirling Blades and Flicker Strike currently cause you to die more due to creating desync. I have a recording of this too and it happens to my shadow constantly.


While I sometimes got desync on my flicker strike shadow(Invalesco's BOTW), it was few and far between - much more desync comes from the mobs using these skills then you. Such as rolling golems, flicker strike spiders, charging rhoas.

Using Whirling Blades defensively, as a GTFO skill with small amounts of usage here in there - I hardly ever get desync.

And then, there's my current build - A necromancer, where I don't think I've experienced desync that was noticable since I started him 63 levels ago. Just because it doesn't matter if I desync with 20 minions sitting around me. lol
Last edited by Elynole#2906 on Feb 18, 2013, 3:58:03 PM
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C2487233 wrote:
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Nithryok wrote:
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KibaArtist wrote:
I can see where OP is coming from, -60 on a damage source is pretty insane when it's more rare then other resists, on the tree and on items. I wouldn't think making it half to -30 on merciless would change much, but it would be more fair.


Maybe, but in merci it come's down to,

1: kill them before you get hit
2: Kite
3: peak-a-boo


lawl! i was always wondering what to call that tactic...

i find keeping a lightning strike gem leveled up for situation like that reallllly help melee


Having played a lightning specced melee shadow throughout all difficulties on my second char, I can say without a doubt that Lightning Strike is useless.

Lightning Arrow in a bow placed in your second weapon set is better. Spork totem is better. Arc is better....

And CLEAVE is 100000x better than pathetic lightning strike.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
"
Elynole wrote:
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bhavv wrote:

This right here is unbelievably terrible advice.

Whirling Blades and Flicker Strike currently cause you to die more due to creating desync. I have a recording of this too and it happens to my shadow constantly.


While I sometimes got desync on my flicker strike shadow(Invalesco's BOTW), it was few and far between - much more desync comes from the mobs using these skills then you. Such as rolling golems, flicker strike spiders, charging rhoas.

Using Whirling Blades defensively, as a GTFO skill with small amounts of usage here in there - I hardly ever get desync.


I get desync with whirling blades around 5-10% of the time. I use it and then get warped back to where I was and permanently stuck there.

When it works its great, but then when I get stuck with it I die.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
I doubt you even use the correct supports with LS.
Twitch.tv/Nithryok
Last edited by Nithryok#2577 on Feb 18, 2013, 4:00:21 PM
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Nithryok wrote:
I doubt you even use the correct supports with LS.


Got a high leveled LMP + Fork with Projectile damage and lightning damage passives:



His Cleave DPS is DOUBLE his Lightning Strike DPS, and it leeches back more mana than it costs.

His Spork Totem also does everything better than Lightning Strike can.

^^ Beat every difficulty with that character. In Merciless he was reduced to just spamming Spork totems + Arc though.
(b) Personal abuse, foul language, inappropriate subject matter, obscene, harassing, threatening, hateful, or discriminatory or defamatory remarks of any nature ... are not permitted.

- PoE TOS.
Last edited by bhavv#7360 on Feb 18, 2013, 4:05:33 PM

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