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Himanshu24 wrote:
What's with attack speed though? :D
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TorsteinTheFallen wrote:
What's with attack speed though? :D
Fortify in main links instead of multistrike.
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Posted byHman120#0620on May 13, 2020, 6:01:13 PM
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Himanshu24 wrote:
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TorsteinTheFallen wrote:
What's with attack speed though? :D
Fortify in main links instead of multistrike.
Better remove Unbound Ailments for Fortify and keep Multistrike.
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TorsteinTheFallen wrote:
Better remove Unbound Ailments for Fortify and keep Multistrike.
I disagree. I'm scaling bigger poisons per hit which means juicier pestilent strike explosions (especially with low tolerance). I don't see the appeal in multistrike and never liked it since the rework.
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Posted byHman120#0620on May 13, 2020, 6:15:38 PM
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Himanshu24 wrote:
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TorsteinTheFallen wrote:
Better remove Unbound Ailments for Fortify and keep Multistrike.
I disagree. I'm scaling bigger poisons per hit which means juicier pestilent strike explosions (especially with low tolerance). I don't see the appeal in multistrike and never liked it since the rework.
Oke then :)
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Himanshu24 wrote:
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TorsteinTheFallen wrote:
Better remove Unbound Ailments for Fortify and keep Multistrike.
I disagree. I'm scaling bigger poisons per hit which means juicier pestilent strike explosions (especially with low tolerance). I don't see the appeal in multistrike and never liked it since the rework.
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I dont think thats how it works. Attack speed is the scaling. I mean that Sirius fight was way too many mechanics. I'm not trying toot my own horn, since we are all playing the same exact character with almost identical builds, but here is a Sirius I killed 2 weeks ago. I've made gear improvements since then, but I've stopped recording everything. I dont even think I have awakened multistrike in that vid.
https://www.youtube.com/watch?v=5CZAnaCG0CE
Look how much faster he dies. You need the attack speed from multistrike to stack the poisons faster.
Last edited by Destructodave#2478 on May 13, 2020, 7:33:08 PM
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Posted byDestructodave#2478on May 13, 2020, 7:32:49 PM
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Destructodave wrote:
I dont think thats how it works. Attack speed is the scaling. I mean that Sirius fight was way too many mechanics. I'm not trying toot my own horn, since we are all playing the same exact character with almost identical builds, but here is a Sirius I killed 2 weeks ago. I've made gear improvements since then, but I've stopped recording everything. I dont even think I have awakened multistrike in that vid.
https://www.youtube.com/watch?v=5CZAnaCG0CE
Look how much faster he dies. You need the attack speed from multistrike to stack the poisons faster.
Probably should have mentioned I'm not using growing agony.
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Posted byHman120#0620on May 13, 2020, 7:40:30 PM
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Himanshu24 wrote:
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Destructodave wrote:
I dont think thats how it works. Attack speed is the scaling. I mean that Sirius fight was way too many mechanics. I'm not trying toot my own horn, since we are all playing the same exact character with almost identical builds, but here is a Sirius I killed 2 weeks ago. I've made gear improvements since then, but I've stopped recording everything. I dont even think I have awakened multistrike in that vid.
https://www.youtube.com/watch?v=5CZAnaCG0CE
Look how much faster he dies. You need the attack speed from multistrike to stack the poisons faster.
Probably should have mentioned I'm not using growing agony.
Damn you cut a LOT of damage from this build. Not only that, the Attack Speed from Multistrike is just a huge quality of life. I couldn't imagine playing like that, it looks so sluggish.
I really don't get why you would hinder yourself so much on purpose, but I guess it's more of a challenge this way. Not much to dodge when the boss dies in 3-5 seconds.
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Posted byCorioliss#1726on May 14, 2020, 4:35:21 AM
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TorsteinTheFallen wrote:
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Himanshu24 wrote:
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TorsteinTheFallen wrote:
Better remove Unbound Ailments for Fortify and keep Multistrike.
I disagree. I'm scaling bigger poisons per hit which means juicier pestilent strike explosions (especially with low tolerance). I don't see the appeal in multistrike and never liked it since the rework.
Oke then :)
Like they said, it doesnt work like that.
Pestilent explosion is based on remaining chaos damage on primary target, which means total poison dps * number of poisons.
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Can anyone help with my char? Farbeyondtoxic . I know i need to buy Hunter orb for helmet and go for ev base hrlmet. I need to quality upgrade gems. And i should get watcher eye. What else should i upgrade? I feel squishy sometimes. I love the build i dont think i had this much fun since betrayal deaths oath occultist. Sorry for my poor english
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