Waystone Sustain

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redbane#4077 wrote:
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auspexa#1404 wrote:
I'm not even juicing and I have billions of T15 maps in my stash

if you're running out of maps you're doing something really wrong


My hunch is that you are doing a ton of boss maps where I think the current design is dropping the most even Tier maps.

There are 8 pages of reasons why you cant blanket statement claim "it's fine, you're bad"

-- Obviously there is some random variances in the least :)


of course I'm running boss maps, most of the waystones come from bosses
"buff grenades"

- Buff Grenades (Buff-Grenades)
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auspexa#1404 wrote:
"
redbane#4077 wrote:
"
auspexa#1404 wrote:
I'm not even juicing and I have billions of T15 maps in my stash

if you're running out of maps you're doing something really wrong


My hunch is that you are doing a ton of boss maps where I think the current design is dropping the most even Tier maps.

There are 8 pages of reasons why you cant blanket statement claim "it's fine, you're bad"

-- Obviously there is some random variances in the least :)


of course I'm running boss maps, most of the waystones come from bosses


Yep, I'd agree. and I really do think that is the issue ultimately. Many (maybe even the majority) of players don't prefer boss maps over safer options and it results in lack of waystones.

THEREIN lies the issue, the boss buff should eliminate that for people on the fence and the loot buff should eliminate that for the rest.
I agree that it's an issue, but are people really having trouble killing map bosses?

most of the rares are more difficult than map bosses imo
"buff grenades"

- Buff Grenades (Buff-Grenades)
"
Just one more trolling mechanic. Almost like they don't want you to play this game or god forbid, actually have fun.

515% increased waystones found for t8 corrupted map: full clear
1x t2, 1x t3, 1x t7

437% increased waystones found for t11 corrupted map: full clear
1x t4, 1x t5

Math is like D4 math.



the numbers are unrealistic, might as well change it to item rarity

then look at the same people coming out to defend the need for stacking 500% rarity as a game mechanic
Last edited by Arkansaw#6164 on Jan 14, 2025, 2:37:32 AM

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