Why dedicate my time if I can lose all my XP with a death penalty?
" Just from your quote alone i can tell you cant read. You can already just grind your way up and shut your brain off, it just takes more time. Not to mention some people just get carried through their lvls since they cant be bothered and others just quit. Its not an achievement and if you think otherwise i just feel sorry for you. |
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^if you are going to come into an existing thread and shoot your stuff off, you should read at least the last few previous pages.
And sure...call me out on my reading while also....not reading my post? Excuse me? These are personal achievements. They mean as much or as little as the individual striving for them. If you find zero value in level 100 thats fine. Doesn't change the fact that it is an achievement and there are many players who DO find it to be an achievement that they strive for. Hence...what I freaking wrote. If you can and do cheese it, then why the hell are you complaining?! It's a non-issue for you. Starting anew....with PoE 2 Last edited by cowmoo275#3095 on Dec 31, 2024, 10:36:36 PM
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" I don't understand how you think they can't do that anyway. T1s are easy, especially if you don't even make them magic. The death penalty would not prevent this kind of cheese. Map loss on death is far more justifiable and a more appropriate punishment for death. The EXP loss is overkill on a system that is already punishing you with something that would push you towards fixing your weaknesses. |
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"And also if lvl 100 has no meaning to people and they dont see it as an achievement why are they so eager to get there in the first place ??? |
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" Finally! A legitimate criticism of the current iteration of an exp penalty. You are absolutely right, with the new 1-death punishment, exp loss holds less meaning and really only exists as a double-punishment which isn't totally needed. However; the 1-death per map is almost SURE to change in some way. The exp penalty will not. Why do I think this? Because one of those punishments is a brand new "experiment" whereas the other is a tried-and-true historical fact of PoE, one that they chose to re-implement in the new game, despite the loud minority constantly yelling about it. The exp penalty alone in PoE 1 wasn't enough...so they added the map death loss on top of it. Now they just need to tweak that second part to a more comfortable level. But its obvious based on what the developers have said about this game prior to EA release, and also what we are experiencing in the game.....that the developers WANT a more punishing game than PoE 1 was. PoE 1 had 6 portals and 10% exp, no matter what they ultimately end up with PoE 2 will be MORE punishing than that. Starting anew....with PoE 2 Last edited by cowmoo275#3095 on Dec 31, 2024, 10:45:06 PM
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" Cheese EXP in T1 maps? Isn't impossible, is just not feasible... T1 Maps are level 64 or 65 if not mistaken, after we overlevel by 10+ there is a huge EXP penalty. Exp/Hour will have more and more diminished returns, the loot will flow slowly and tediously. So, if you're trying to cheese level in T1 maps after reach level 75, if better run T5+ maps even with the 10% EXP penalty now and then. |
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I never said its an issue for me.
The issue i see is with people crying about others giving their feedback in regards to hating the exp penalty. And i am sorry to inform you that leveling your char gives you talent points hence PROGRESSING it. All your post said and excuse me for paraphrasing: 1. Leveling is not character progression (which as a matter of fact is just wrong) 2. You could be stronger with a low lvl character than with a higher lvl one (let that same character keep his gear till higher lvls, change nothing but adding talent points and then which one will be stronger? i know, hard question to answer) 3. Just go and cheese it if you can (dont you people say, you want others to play and get better? whats the point of getting carried then? its the god damn opposite of what you are trying to preach) Enough said really. Sad state of mind. |
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" You absolutely cannot develop the skills if the game has bullshit on-death effects that you can't even see and have random one-shots all the time. Think a little bit, will you? Will ALL of you think just a little? |
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" And again you don't read what I wrote and you paraphrase my post incorrectly: what I ACTUALLY said was getting to 100 wasn't "normal" character progression. I wasn't the one who ever said it wasn't progression at all, that was someone else. No one ever said you were "entitled" to level 100 skill points on every one of your characters no matter what. It is not "normal" for every one of your characters to be max level. And way to miss the point entirely re: weaker vs. stronger characters. I'll try to dumb it down: "normal" progression doesn't always mean higher level = stronger. That's what YOU are implying. Nor did I say "go cheese it if you CAN": I specifically said if you CHOOSE to cheese it you can. I happen to NOT choose to do that. I've never bought a carry for anything I've ever done in this game because I want to actually play the game and not have someone else play it for me. If you want any kind of conversation, start by actually reading the posts please. I gave you the benefit of that, the least you could do is actually criticize what I DID say, rather than make up nonsense. But don't you dare try to justify your point by changing the words that I wrote to suit your story. Starting anew....with PoE 2 Last edited by cowmoo275#3095 on Dec 31, 2024, 10:54:01 PM
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" I had quite a few jobs in my life and none were like you described. 99% sounds indeed like something that comes out of some ass .. and I think is yours ! lol BTW in this thread I have been quoted word by word and approved by a way larger percentage that all of your posts combined (I feel the need to repeat myself for sad, toxic and aggressive people like you) on this thread. PS you realize you keep describing hardcore with that ass pulled 99% ratio ? lol Last edited by Sogardev#9713 on Dec 31, 2024, 10:50:49 PM
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