Why dedicate my time if I can lose all my XP with a death penalty?
" I can't believe you're still here arguing xD |
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" I'm sorry but I have to disagree. Being "veterans" doesn't mean much if nothing at all, not in a context of rules & regulations. And no offense is intended here. Allow me to give some examples idea and this is according to the EA steam page that you linked : " It is to be considered "unfinished", the exact opposite of what you're saying a "full product", so I'm not sure how you arrived on this conclusion ? Saying that you're supposed to treat it as a "full product" and left a review as such, goes against the mentioned document ( even if it's for the developers, not you ). Within the same section: " Note "before a final release", same point, different lingo. A bit further down: " It is in fact in a playable state, you can log in, move around, do all acts, reach the endgame so on so forth. Are there bugs? Sure, but that is irrelevant within this context, it is still playable. I personally didn't see anything in that page that goes "against" on what GGG released. I'm still curious on how you came to the conclusion that you need to leave a review as a "full product". If that's an "understanding" simply between the players, doesn't mean that it's correct. By justifying your cause because "no more updates ever come", is not good reasoning in my opinion. That is implied by the game being in EA by default, it should still be treated for "what it is", an EA and the state that it was given to you, nothing more, nothing less. |
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" PoE2's mechanics are temporarily fully cloned from PoE1 and since it is under early access, - the usefulness or obsolescence of those mechanics, - their motivating or discouraging value and - the views of potential players other than those already heavily dedicated to PoE1 are an open field, free to discuss. None of the implemented mechanics have to be integrated into the final product, unless there is no intend to widen and/or change the audience, which is very unlikely. So, people play this game DESPITE of it having an xp loss penalty and discussing it's value for the game because the game is in a development state allowing for feedback. |
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" So... If everyone jumped off a cliff, you'd clearly want to do it as well since everyone does it. Since who wouldn't jump of a cliff when everyone jumps off the cliff? As people have already mentioned, repeatedly in these threads. The exp loss only exists due to old game design ideas. And since it kicks in so late, often after the majority of players have left the game it's never really been met with the appropriate resistance. |
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" Because it's a feedback forum, I can come here and ask for pink bubbles and unicorns, that is not for you to debate, my ( and everyone's for any matter ) feedback is for GGG, not you. I'm strictly talking about "Feedback" not general discussion at the moment. You can disagree with me even on my feedback as I mentioned, with valid reasoning, but you shouldn't be trying to force my opinion away nor be dismissive of it, that is simply wrong. I can't make it more clear. Lastly for the sake of context, I am personally ok with the xp loss, or basically indifferent, it can stay, it can go, I don't mind. I'm not ok with people trying to shut down others opinions though, especially with meaningless ( in my opinion ) reasons more specifically on a feedback forum for an EA. Last edited by mrxkon#5764 on Jan 3, 2025, 2:21:21 PM
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" Well, the cliff metaphor applies to you in this case, because you are forcing yourself to play a game you hate and complains about it daily. Also, the death penalty exist for obvious reasons, reasons we tell you about daily that you refuse to comprehend. They don't exist "just because". The design idea isn't old as even a game one month old use it. If people leave the game after clearing the campaign, it's because they had closure and know they don't want go spend their time in the endless Engame and move on. They are Smart casuals. They respect their own limits and their time. Stupid casuals think they can finish the Endgame in one click, in no time, and without risks. And then they complain they can't and ask the game to ne made easier. |
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" You are just playing "fancy footwork" to lend credibility to your rationale. When in fact....it is the SAME base nonsense rationale that I applied. Your impression of the exp penalty is likely shared by just as small a population as those that play channelling builds. In fact, probably less. You and others like you think you are speaking "objectively" and with the majority, when your argument is really just as absurd as my channelling comment. " What you just described has.....nothing to do with the exp penalty? Remove the random projectile that you said and the exp penalty is fine? smh. The same people that complain about the exp penalty are the same people that die a few times and ragequit/close the game, rather than taking the few seconds (or minutes) to assess WHY you died. It's these same people that complain that the game offers "no information" when you die. It's also these same people that will drive this game completely into the ground as another idle-game-at-heart autoprogresser. You end up complaining about so many different things, you have absolutely no focus to your criticism. And these arguments all boil down to the same basic concept, without fail: "I do not like to be challenged, therefore PoE2 BAD". You get called out, and then you backtrack with "its not a challenge". It literally accomplished its mission of challenging you on your quest to level 100. That's precisely why you are here raging. If you KNOW the solution to NOT interact with the exp penalty.....then DO IT! Just like I can choose to, you know, NOT play channelling skills. Starting anew....with PoE 2 Last edited by cowmoo275#3095 on Jan 3, 2025, 2:41:35 PM
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" And I can tell you that xp loss exists simply because it existed in D2 and GGG liked that as "players" so they simply continued it since they had the opportunity. Nothing more, nothing less than that. Everything else that you're trying to justify it with might as well be thin air. " You don't know that, you can't assume what other people do "just because it fits your storytelling". Not without any actual data or facts, which is still for GGG to decide after checking all the feedback etc. And in contrast some are here actually saying "I stopped because I don't like the xp loss" but yet here you are trying to shove them away and prove them wrong. So you have to decide now which of the 2 is it? Dividing people into 'smart' and 'stupid' for wanting to finish a game or not is pretty low in my opinion. It doesn't give you any credits. Last edited by mrxkon#5764 on Jan 3, 2025, 2:42:43 PM
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" Practice what you preach Starting anew....with PoE 2
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" I do, please do tell where did I fall off and I'll be happy to either discuss it or directly apologize. I don't have a problem at all. |
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