Market actually ruins the game

"
The problem, in my eyes can be explained with 1 situation. For a long time we had divination scarabs that were useful if you were in ssf.

People degen farmed hh and mb cards in trade league to get rich. GGG adjusted div cards and made them broken as shit. A guild used these scarabs to get a ton of brothers gift cards and got banned, fubgun also had a method of farming where he farmed something like 10 mirrors in 1 day.

Now the only way to farm div cards is another degen strat of putting like 700 div cards into a boss which is completely ridiculous.

This type of balance issue is what i have a problem with. I spent almost all of settlers league farming alleyways and the scribed maps to get the fourth vow card in ssf and i didnt find a single 1. I manually leveled 2 characters to 100 in sc between fourth vow card farming and invitation farming. I didn't find a single card.

Before these changes you could find these cards.

These changes were caused by trade league blasters.

I don't want better loot, I just don't want this kind of thing balanced by trade league. Divination cards shouldn't even exist in trade league, neither should harvest.


Ultimately... that does just boil down to wanting better loot though, right? If it wasn't balanced around trade league blasters, your loot would be better. You can word it different, but that is still what you're asking for. Which I think would be awesome for a loot-buffed transfer-locked SSF option, or private league that rolls into SSF.

But also, why would you want to punish trade and take away div cards and harvest? I don't get that one at all, I at least understand the rest of your perspective.
honestly, it's kinda cute that the point is "you can get a meta build together with 20ex and blast t13+ maps" like that's a high mark.

just play SSF, man, you'll love it, and I'm not being sarcastic or sassy, I mean it.
honestly, it's kinda cute that the point is "you can get a meta build together with 20ex and blast t13+ maps" like that's a high mark.

just play SSF, man, you'll love it, and I'm not being sarcastic or sassy, I mean it.
Its not really about "better loot" its about target farmable things in ssf.

Divination cards and harvest are 2 things that are really good for an ssf experience and really bad for the trade experience.

The best trade league farming strats are always centered around divination cards. POE1 trade league is a div card farming simulator for a lot of people.

Whenever they changed the way harvest works the mirror crafting community was up in arms about it. They had used it for so long to make really good items it was nerfed to death for sc players so you guys could trade without worrying about getting scammed. Same thing happened to veiled orbs and aisling slams.

Trade league balance ruined all 3 of these mechanics for ssf players.
"
Its not really about "better loot" its about target farmable things in ssf.

Divination cards and harvest are 2 things that are really good for an ssf experience and really bad for the trade experience.

The best trade league farming strats are always centered around divination cards. POE1 trade league is a div card farming simulator for a lot of people.

Whenever they changed the way harvest works the mirror crafting community was up in arms about it. They had used it for so long to make really good items it was nerfed to death for sc players so you guys could trade without worrying about getting scammed. Same thing happened to veiled orbs and aisling slams.

Trade league balance ruined all 3 of these mechanics for ssf players.


Yeah I get your point. I don't even completely disagree. Though it still does book down to better loot. :P
I think some of this "friction" is to get you to quit the league out of frustration and then come back refreshed for the next League, might be working a little too good atm lol.
Agree that SSF is not currently viable at the moment with how loot and crafting currently work. SSF is fine in the campaign for the most part, but the game is very clearly balanced around the expectation that everyone is trading for a big chunk of their endgame gear. SSF players will hit a giant wall very early in maps (especially given the single death mechanic), and lose interest in playing at all. I know because I'm one of them and on my third character.

They need to seriously re-evaluate loot drops and crafting in general terms for all players to improve the odds of either finding useful gear for your class, or crafting it in a deterministic fashion without the need for obscenely expensive/rare currency/mats. It's just a really bad experience right now if you don't want to engage with the clunky trading system or deal with other players.

And they also probably need to take a look at how SSF mode functions. It should be locked in its own realm/league without the ability to switch it on or off, and it should probably have some degree of perks to at least partially offset the lack of trading (like Last Epoch).

And lastly, if they were to integrate and effective marketplace or auction house system into the game to allow people to trade without all the frustration and time, then that I think would at least greatly expand the pool of players able to enjoy the game. But there'd still be those who want to do nothing but SSF and actually have that be fun.

I think POE2 has the potential to have broad appeal to hardcore nolifers and casual players alike and be a big hit for GGG, but they need to come out of the dark ages on some systems like trade and crafting where things seem to be the way they are solely to make things tedious/slow/annoying, or are paying homage to 25 year old games like D2 for some reason. Yes D2 was a great game for its time, but the cesspool of trading/economy, largely driven through third party sites, shouldn't be seen as something that was perfectly executed and impossible to improve on. I'd also argue that the SSF experience was significantly better in D2 given the ability to somewhat target farm uniques and the many cheap and strong runeword options.

Bottom line is if they want to cater at all to any players who aren't gonna blast hundreds of hours every league/season (eg. most of their potential customers), they're gonna have to make the experience across the board much more user friendly and respectful of the players time.
Last edited by TostitoBandito#2915 on Jan 7, 2025, 7:37:59 PM
I think loot is ok in ssf atm, I wouldn't say its good. Its ok though. I recently ripped an 80 pf just by being careless and i actually had pretty solid gear for ssf.

Whenever loot is nerfed because trade league players are complaining about rarity and what its doing to the economy. Ssf loot has a chance to be in a pretty bad spot. We won't really know until we see patch notes though. I just expect it.
I played 130 hours without trading any gear. But at the moment ssf is very very nieche, only for masochists.

One of the biggest problems in SSF is, that there are no alterations, scourings and good ways to craft decent gear. In PoE-1 there are so many options to get atleast decent gear, dont wanna list all. Recrafting Resistances, Crafting-Bench, Essence-Crafting.

In PoE-2 you cant even swap runes, so its very hard to commit to a specific rune and with bad luck your next upgrade would need completly different runes in the slots u have, so u cant equip it until you find 2 or more other upgrades also.

But the biggest Problem for me is not having alterations and alike. If u dont have around 50-100 tab-stashes plus 10+ quad stashes you cant pick up enough bases to start a crafting session for the pieces you need upgrades.
You need to pick up every ring base thats good for you, every Body Armour Base, etc......
This takes so much inventory space, because its not enough to have only a few ones and start rolling alterations on them.
You need tons and tons of every base, so u can use this 3 for 1 recrafting process, u need to scan so many bases...., to have a shot of getting a 5 fitting stat item, not even talking about 6 good stats on the gear.
Greater Essences are also too rare to really craft with in SSF. Normal Essences are nerfed into the ground, because u cant spam-roll them. Comes down to the same problem with the bases as above.

An example would be getting the right Life-/Mana-Flask i wanted. I had to pick up every Mana and Life flask for 4 days, after i got the ones i wanted. Than i swapped to CI, ohh need other mods on Life-/Mana-Flask now, and i needed another 5-6 days picking up every Flask before i got the right ones, and i still had to settle for the second best rolls, or i would still be picking up flasks :D.
This goes for all the other base-types u want to use. So yeah not having PoE-1 Alterations and Scouring, or Essences, creates a new problem of not having enough Stash-Space, even with the amount i have. I hope it's not this way, so people are incentivised to buy more stash-space. I hope they reconsider this because of the Stash-Problem it creates, having Scourings, or something to help this issue.

I cleared full expedition boss, only found 1 citadel, so couldnt try arbiter yet, can farm t16's.
But i was getting so frustraded with the crafting and stash problem that i quit the ssf run and went trading. I have 60+ tab-stashes and around 10 quads, and its not enough for SSF.
Last edited by eXtaler#0441 on Jan 7, 2025, 9:01:14 PM
"
eXtaler#0441 wrote:
I played 130 hours without trading any gear. But at the moment ssf is very very nieche, only for masochists.

One of the biggest problems in SSF is, that there are no alterations, scourings and good ways to craft decent gear. In PoE-1 there are so many options to get atleast decent gear, dont wanna list all. Recrafting Resistances, Crafting-Bench, Essence-Crafting.

In PoE-2 you cant even swap runes, so its very hard to commit to a specific rune and with bad luck your next upgrade would need completly different runes in the slots u have, so u cant equip it until you find 2 or more other upgrades also.

But the biggest Problem for me is not having alterations and alike. If u dont have around 50-100 tab-stashes plus 10+ quad stashes you cant pick up enough bases to start a crafting session for the pieces you need upgrades.
You need to pick up every ring base thats good for you, every Body Armour Base, etc......
This takes so much inventory space, because its not enough to have only a few ones and start rolling alterations on them.
You need tons and tons of every base, so u can use this 3 for 1 recrafting process, u need to scan so many bases...., to have a shot of getting a 5 fitting stat item, not even talking about 6 good stats on the gear.
Greater Essences are also too rare to really craft with in SSF. Normal Essences are nerfed into the ground, because u cant spam-roll them. Comes down to the same problem with the bases as above.

An example would be getting the right Life-/Mana-Flask i wanted. I had to pick up every Mana and Life flask for 4 days, after i got the ones i wanted. Than i swapped to CI, ohh need other mods on Life-/Mana-Flask now, and i needed another 5-6 days picking up every Flask before i got the right ones, and i still had to settle for the second best rolls, or i would still be picking up flasks :D.
This goes for all the other base-types u want to use. So yeah not having PoE-1 Alterations and Scouring, or Essences, creates a new problem of not having enough Stash-Space, even with the amount i have. I hope it's not this way, so people are incentivised to buy more stash-space. I hope they reconsider this because of the Stash-Problem it creates, having Scourings, or something to help this issue.

I cleared full expedition boss, only found 1 citadel, so couldnt try arbiter yet, can farm t16's.
But i was getting so frustraded with the crafting and stash problem that i quit the ssf run and went trading. I have 60+ tab-stashes and around 10 quads, and its not enough for SSF.


Not true.

I just started SSF 3 days ago and I've been blasting. Dropped a Widowhail and chanced a Polcirkeln.

Honestly drops are alot more meaningful now and the game actually feels fun to play and it kinda feels like POE2 is actually better enjoyed as a SSF-only experience.

And this is coming from someone who has a fully decked out stat-stacker and decompose pathfinder build (on trade).

Just my 2 cents.
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Last edited by Sareth#5930 on Jan 7, 2025, 9:09:21 PM

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