You're making an ARPG in 2025, but you're stuck in 1999

"
"

D3 still gets over 3 million active monthly players vs. PoE 2's <500k. Clearly they did something right.


WAT?!

D3 has 23 twitch viewer as I type this... Ultima ONline from 1997 is more than doubling it up.

Where did you get those numbers from? D3 is almost entirely a dead game.

Not that popularity matters. Its the old "McDonalds sells more hamburgers than Gorden Ramsey" argument. But I'm pretty sure you're just wrong.


https://activeplayer.io/diablo-3/
"
Ydoum#5726 wrote:
Just wait for all the nerfs they will announce on sunday so we can truly experience their ruthless 2.0 vision.

...or rather pray for the next poe1 league.


Truuue
.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Jan 10, 2025, 9:21:00 PM
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toxiitea#5772 wrote:


how is this
more people flock towards dumb, easy things, naturally. There's no thinking involved in D3, and there is a HUGE population that loves that.

They came here and are in this thread, and haven't quite understood yet that PoE is nothing like that, and never will be."



being critical of what OP says about identifying items or only being able to hold 6 staffs.

I mention how you can get a quest Item being 3x5 there's no QC and that could easily be addressed, you say

that PoE is nothing like that

imagine you still not realizing this is a poe2 feedback section


I'm talking to someone else, and even quoted them in my responses which you conveniently cut out. You were the one that personally came after me for absolutely no reason and no substance.

Kindly be quiet and keep your childishness out of at least ONE thread please.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Jan 10, 2025, 9:24:51 PM
"


At one glance.....how the heck does the game have 3 million active monthly users, yet ALSO only has about 500-700k active daily users across the entire month? That's literally impossible

It also says ON THE CHART "Diablo Immortal" lol.

You really chose a good source of information right there. #1 Google Warrior never made it past the first number.

Here's another:


never broke 40k concurrent players in the last YEAR. Mine is just as "accurate" as yours is.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Jan 10, 2025, 9:35:54 PM
"

You first. Lets see YOUR chops to make such bold claims.


I can give tons of examples of great games with friction, Diablo 2, Terraria, Valheim, POE1, Darkest Dungeon, Baldurs gate (most of them) Planescape Torment, Ultima Underworld, X-com (OG not reboot).

Probably best to just give counter examples like Lost Arc Diablo 3 and 4. Trash games that all have super light weight dumbed down loot systems, skip mechanics and other such trash. Anythig that makes the game easy to just trivialize or bypass or overly meta game.

Now lets hear your idea of a great game that doesn't have friction, where everything is effortless and unearned, light weight and easy.

(I can actually think of one, but its a massive edge case)


Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years.
Last edited by alhazred70#2994 on Jan 10, 2025, 9:37:47 PM
"
"

You first. Lets see YOUR chops to make such bold claims.


I can give tons of examples of great games with friction, Diablo 2, Terraria, Valheim, POE1

Probably best to just give counter examples like Lost Arc Diablo 3 and 4. Trash games that all have super light weight dumbed down loot systems, skip mechanics and such trash.

Now lets hear your idea of a great game that doesn't have friction, where everything is effortless and unearned, light weight and easy.




Terraria and Valheim have more quality of life than PoE by a landslide. In fact they are both games that a large amount of the community mods for even MORE quality of life stuff too. I don't think those examples are very relevant here.

"
"


At one glance.....how the heck does the game have 3 million active monthly users, yet ALSO only has about 500-700k active daily users across the entire month? That's literally impossible

It also says ON THE CHART "Diablo Immortal" lol.

You really chose a good source of information right there. #1 Google Warrior never made it past the first number.

Here's another:


never broke 40k concurrent players in the last YEAR. Mine is just as "accurate" as yours is.


Yea I am looking at the one cowmoo just put up and that is more in line with the numbers of players in Diablo 3 right now.


Websites like ActivePlayer rely on traffic and ad revenue, so sensationalized or inaccurate statistics can attract more clicks and attention.

What a fail lol. 2.4m players and 700k daily lol....

Mash the clean
its relevant they have tons of friction in almost every aspect of their design.

From terriarias tiny inventory that gets filled up with dirt blocks or Valhiems portals that can not teleport ore, forcing you to sail around in the world and interact with boating in a way you wouldn't otherwise need to.

Valheim sailing is fucking phenomenal and the main reason you need to do it is that they made ore HEAVY AS FUCK in both senses of the word. Like literally in game values but also "weight".

Now you can mod and circumvent this I did a run like that with my kids, we abandoned it less than half way trough because we all loved the "heavy" sailing the feeling that a sea serpent might ruin your night.

Without it it was just a less fun playthrough.

My 11 year old can tell you why modding something too much can ruin the gameplay.

Mods are a perfect illustraiting of my point. Too many will ruin a good game. Anyone who's never modded the fun out of a game or input a Nintendo cheat code and ruined their fun knows what "weight" in a videogame means.

Chris Wilson does and literally every good game designer as well.
Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years.
"




At one glance.....how the heck does the game have 3 million active monthly users, yet ALSO only has about 500-700k active daily users across the entire month? That's literally impossible

It also says ON THE CHART "Diablo Immortal" lol.

You really chose a good source of information right there. #1 Google Warrior never made it past the first number.

Here's another:


never broke 40k concurrent players in the last YEAR. Mine is just as "accurate" as yours is.



this is why I asked why you always steer the thread conversation to something that isn't relevant to op? what does THIS have to do with poe2 feedback


people commenting in multiple thread with multiple problems is completely different to showing d3 numbers
Last edited by toxiitea#5772 on Jan 10, 2025, 9:52:57 PM

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