You're making an ARPG in 2025, but you're stuck in 1999

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D3 still gets over 3 million active monthly players vs. PoE 2's <500k. Clearly they did something right.


more people flock towards dumb, easy things, naturally. There's no thinking involved in D3, and there is a HUGE population that loves that.

They came here and are in this thread, and haven't quite understood yet that PoE is nothing like that, and never will be.

Yes, they clearly did something right: blizzard began catering to the lowest common denominator audience member. Like the McDonald's of the gaming world. Why worry about quality when the masses are perfectly happy with the dregs?
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Jan 10, 2025, 8:57:46 PM
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toxiitea#5772 wrote:

you still haven't said why YOU think it makes the game deeper by identifying items and holding less than 6 staffs. all I hear is "some dude said it should be this way and I never formed my own opinion."


I explained why, I knew it was pointless and I was wasting my time (tbh it might help someone who's honestly curious though so its not a total loss), but I literally detailed why after I told you were to look to inform yourself if you wanted GGG's own take on that exact question.

I can only conclude that you don't want to read or understand my answer (or Chris Wilson's) because you prefer the notion that there's no good answer because you're the first person smart enough to wonder why the inventory or items are the way they are.

I've explained this dozens of times, weight, verisimilitude, value judgements. in my experience the kind of person that doesn't get it, is being purposefully obtuse because they don't like the truth.
Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years.
Last edited by alhazred70#2994 on Jan 10, 2025, 8:59:41 PM
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more people flock towards dumb, easy things, naturally. There's no thinking involved in D3, and there is a HUGE population that loves that.

They came here and are in this thread, and haven't quite understood yet that PoE is nothing like that, and never will be.


you're in every thread. if you enjoy this game so much why are you telling people in a feedback section to play a game you're NEVER playing. if it was actually so good you'd be engaged in the game and not the forums.
Apparently people cant multitask and there is no pause feature in POE2 now
Mash the clean
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Apparently people cant multitask and there is no pause feature in POE2 now


lotta pausing to comment in every thread with the same thing over and over. At least be genuine. if the game was engaging they wouldn't be pausing to complain about it being so good. they would just play the game
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TLDR; the illusion of weight and friction lends authenticity or verisimilitude.

And at it's core, that's really, really bad game design.


The greatest games ever made all use concepts like those to some degree or another but link us to your all time classic game by all means. Lets see what a real master can do.
Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4.
If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years.
Last edited by alhazred70#2994 on Jan 10, 2025, 9:02:20 PM
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toxiitea#5772 wrote:

lotta pausing to comment in every thread with the same thing over and over. At least be genuine. if the game was engaging they wouldn't be pausing to complain about it being so good. they would just play the game


same thing over and over again? coming from you?!?!?!

If you ever bothered to read ANYONE's responses to you, you'd comprehend a lot more.

Nearly every time I've commented in threads, I hAVE been critical about many aspects of this game.

But I know because you are ALSO in every thread....that you don't like to read.


Not that I really need to defend myself but.....I play the game for an hour or two, then I turn it off. While doing other things, I read and post in the forums. My life doesn't revolve around playing the game 12 hours a day, I have a job, I have a life. But typing and reading takes very little effort and can easily be done while doing other things.

Unlike you who seems to hate every possible thing about this game, I do not and so I follow and comment in a lot of threads.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Jan 10, 2025, 9:07:12 PM
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Xzorn#7046 wrote:

I have various things about most those too. Good and Bad.

Marvel Heroes started turning around seemingly because of Brevick. A lot of characters were more fleshed out and fun to play though they at best had 2 builds you could tell the difference. Marvel Heroes had raids. Not very common for ARPGs not always liked.

Unfortunately that was kinda all it had. The rest of the gameplay got old real fast.


Mmm, I'd argue that the variety of endgame content was fantastic, the grouping was amazing, and skill rotation for boss fights was on par with a good MMORPG.

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Xzorn#7046 wrote:
Grim Dawn embraces the fact players will only use 2 skills. Which I guess? I would try to fix it. It also has target farming which I've never been a fan of. The Story is good and class diversity is decent. The dual 'Job system' makes character building straight forward and interesting but it's still rather limited. For some reason many of the skill VFX are very minimal also which doesn't feel great.


IDK man there's times when I wish I could have minimal skill VFX in this game...

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Xzorn#7046 wrote:
Lost Ark. Oh man. How do I summarize what is essentially two games in one. Literally. The part of the game I liked. Exploring, Character stories, very impactful and fun abilities and managing to balance fodder with big boy enemies. This was all so great and also when the game wasn't doing well in Korea. I can't help but wonder if they had given the west that game what would have happened.

The other game was the successful one in Korea. The bosses, Gear Score Checks, Terrible gearing upgrade system. I played that game as a Free 2 Progress player and managed to keep two character raid ready for each new one. It was soul sucking though. Living every day by a video game clock.

Lost Ark really stands for successfully making interactive and fun support classes.


I hate the pay2win shit and all the tacked-on subsystems (I don't want to manage a fucking castle, just let me kill monsters.) But the actual core ARPG systems feel great.

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Xzorn#7046 wrote:

Diablo 3 never really fully captured my interest. A friend had to buy me RoS just so I would play again. It was too arcade feeling. There were a few builds I liked but you could rarely make your own build. Esp later on. They got rid of Movement Speed and Magic Find which is a big plus.

For some reason the few support builds you could make in D3 they killed.


D3 ditched the horrible flat percentage resistances and made them work like armor, which is the only way to do it that doesn't end up with endgame being balanced around everyone having capped resistance. For that alone I have to give it credit.
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You could delete 99.9999% of items in that game and no one would even notice and the game would just improve by a small amount.

Light weight no friction. No one cares about your loot, your gameplay loop is cheapened. No surprises in the loot, no cool factor, no dopamine hits.


You’re talking about Lost Arc, but this perfectly describes loot in PoE 2. There are ZERO exciting loot drops in maps outside of divines, and that’s only because they can be traded as currency. Every drop is just a shit base item waiting to be RNG slammed with orbs. Every. Single. Item. If you removed 99% of the loot from the game and made loot that actually mattered it would be VASTLY improved.

The only dopamine hits in PoE 2 loot are orbs. Even uniques suck. Both of those things are mentioned in the original post.
Last edited by Blasphemous84#2190 on Jan 10, 2025, 9:10:04 PM
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D3 still gets over 3 million active monthly players vs. PoE 2's <500k. Clearly they did something right.


more people flock towards dumb, easy things, naturally.


Oh, I see. Less players = better game.

So clearly Last Epoch > PoE 2.

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