Is the problem Jonathan?

"
tuccos#0181 wrote:


Jonathan is an Uptalker... Google/AI Uptalker ....

"Chronic uptalking can be perceived as a sign of uncertainty, hesitancy, or lack of authority, especially in professional settings"



Your bias is showing.

Notice how that sentence says uptalk "can be perceived as"

Which is a distinctly different statement from what you seem to think it is. It's not saying that uptalk is a sign of uncertainty, hesitancy or lack of authority, it's saying that a lot of people think it is.

It's the same as saying "many children perceive their uncle in a costume as being the real Santa Clause". This does not mean their uncle in a costume is the real Santa Clause, it means the children think it is.

"
tuccos#0181 wrote:


"It’s completely normal to find listening to uptalkers annoying—many people share this reaction"



That's a you problem. I find it annoying when there are other cars on the road while I drive, because I'd like to have the entire road all to myself. But I also recognize that this is an incredibly irrational annoyance, and so make sure I don't make that other peoples problems.

Other people have just as much of a right to be out driving as I do, so I keep my annoyance to myself and let them live their lives without being a judgmental asshole just because they do a thing that I've irrationally decided I don't like.

You could learn something from that. If uptalk genuinely does annoy you that much, then recognize that this is a you problem. It's a perfectly valid speech pattern, and it means absolutely nothing. Your annoyance is irrational, so stop making it their problem that you're annoyed by it.
Last edited by MarsAstro#7928 on Apr 22, 2025, 2:47:32 AM
From my point of view, jonathan is the problem.
Yes.
Yeah, either Jonathan swallows his pride and follows Chris Wilson vision that everyone loved or Path of Slog is the only future for this game
Jonathan is not the problem, they created the game.

Its just matter of time, be more patient..
I would argue defending your game isn't a problem but getting defensive instead of acting on valid criticism and feedback is a problem and Jonathan appears to be doing the later more and more.

That Q&A/interview he did with Zizaran will probably haunt him for a while, he came off quite out of touch and hostile towards the players and their feedback. The problem he's facing is 0.1 was incredibly successful, unfortunately 0.2 has been a downgrade for a majority of people and I think he's struggling to come to terms with his vision not meeting player expectations.

My hope is he can come to a compromise between his vision and player expectations once 0.3 drops, that would be the best path forwards imo.
Last edited by Anal_Rek#2753 on Apr 22, 2025, 8:21:04 AM
Even when d4 came out everyone loved the graphics and the combat feel and said game has great bones, its only a matter of time until the game becomes great as the hard part is done, just needs good endgame systems and 2 years later game is as terrible as it was on launch.

Poe2 is the same thing, great bones and everyone says let them cook, its gonna be good. There's no evidence that this game is going to get any better, rather based on the last couple patches and their lead devs attitude, it looks like its just gonna get worse.
I find 2 and 4 are valid. The rest I will classify as git gud.
Internet sucks,

Create a post with the name of one of its director blaming him without knowing nothing about their every day job, project and etc


Just making him feel bad instead of give constructive or nice ideas to improve the game.


Im mad with the game now too, but im human, not like you
"
I watched the last interview and honestly the thing that stood out the most is how defensive Jonathan was and how reluctant he was to accept the feedback he was given. I currently have 620 hours in POE2 and honestly I am still not having fun. Why am I still playing? Because I really want this game to succeed and I do see the potential. Unfortunately, it seems like there is some type of road block within GGG that is prohibiting the team from making the changes it needs to make the game attractive to the masses. This is not a personal shot at Jonathan, he is very likeable person, but sometimes we let our egos in the way of getting things done. Our way is not always the right way even though we may think it is. Listen to your players GGG. Below is some feedback I would like to include, mostly about the campaign leveling experience as I know there has been a lot of feedback about endgame/mapping already:

1. Leveling is not rewarding, the character progression is too slow. The build progression is gated by a lack of spirit gems dropping and skill gems dropping. I have noticed that level 7 and 8 skill gems barely drop. Also again in the late 30s.

2. Jeweler Orbs are too rare and this ties into my first point about build progression being too slow.

3. Mob damage is still too high. If the average player does not pick a Meta build like LS they found online, they will die and they will die a lot. Dying is not fun, getting one shotted is not fun.

4. There is no pathing in narrow areas and mobs will swarm you and trap you in. There is no dodge rolling out, you are just dead.

5. There is no build diversity. You are forced to play a meta build to have any type of fun. What is the point of all these support gems, skills and ascendancies if everything outside of the few Meta builds does terrible damage. Why is fire so bad?

6. Drops are not exciting. In other games you are excited to kill the next mob to see what drops, in POE2 you are killing mobs hoping for a spirit gem. Its sad. I know this has been brought up, but GGG apparently ran sims and they think its good so they are just going to increase boss drops. GGG your sims are wrong. Again, listen to your players.

I can't stress how bad the campaign leveling experience feels. I love to make alts and run the campaign an abnormal amount of times. Its just not fun. If it is not fun for someone that has put in 600+ hours, how do you think it will be fun for a casual player? Casual players will not play this game in its current state. I know this is pre-release, that is why I hope my feedback is received with an open mind and it is understood that I want the best for this game.


I don't know, but I do regret thinking that it was Chris Wilson so I will not make that mistake twice.

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