Unpopular Opinion: League Challenges Should Require Solo Completion

SSF exists, literally stop trying to ruin the game for 99% of other players just because people choose to buy carries and have fun with that playstyle. Its a completely valid way to play the game, and it aint changing lmao, cant wait to buy carries for all my bosses and annoying challenges in 3.27

And you have no clue how many players GGG would lose, so many people play just to get their challenges done then quit after they speedrun em. That is literally the only reason I play this game too, after I'm done I just got no reason to even level another char so I logout till next league if the current league mech is unrewarding/cringe.

Again, go play SSF/HC/Ruthless. Those modes exist, stop trying to force everyone else to play in a watered down, less fun version of the game just because you don't want to actually play those harder modes yourself.
^with every post you have made over the last year (perhaps longer) claiming how much of this game you actively HATE.....why in the world haven't you quit and left yet?

Challenges you don't even complete? For mtx you don't even use?

If you are saying that GGG might lose players like you, who spend all their time saying how terrible the game is.........that's EXCELLENT!
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Oct 2, 2025, 8:34:45 PM
"
Challenges you don't even complete? For mtx you don't even use?


Oh but I am completing them. By paying other people X amount of chaos and divs. It makes no difference to me how I do them, the only thing that matters is completing them in any way possible. I'm just simply choosing the smart option, the fastest method. The satisfaction is all the same, as far as I'm concerned I have completed them.

And I do use league mtx rewards lmfao, my entire set,pets,portal and everything I use every league on characters is completely from playing different leagues over the years, I have not spent a single $ on mtx and I never will. Only bought the stash tabs I need, because that's the smart thing to do.
Being able to pay someone for a challenge is a participation trophy.
"
Toforto#2372 wrote:
.


Literally the poster child for everything WRONG with the current challenge system and why it should be changed.

I'm hoping for more posts because with each one, it makes it more and more clear why challenges NEED to be solo. It also makes it harder to reconcile any possible legitimate rationale against them being solo.....because players like the above exist.
Starting anew....with PoE 2
Last edited by cowmoo275#3095 on Oct 2, 2025, 11:25:11 PM
"
Literally the poster child for everything WRONG with the current challenge system and why it should be changed.

I'm hoping for more posts because with each one, it makes it more and more clear why challenges NEED to be solo. It also makes it harder to reconcile any possible legitimate rationale against them being solo.....because players like the above exist.


There is nothing wrong with the challenges in the game. This problem doesn't exist, because the solution is SSF. Go play that mode if you want solo gameplay. Nothing needs to be changed, and making everyone else play cringy boring ssf is cringe and bad and pointless when you can just go play that gamemode which already exists anyway. These imaginary problems don't exist. This is why the game has so many different modes available for different skill levels.

Its never changing because anyone who wants some kind of bragging rights or prestige can always play in race events,HC,SSF,Ruthless etc. etc. It would be redundant to turn SC Trade into partial-ssf. It would also be extremely cringe.

"
Being able to pay someone for a challenge is a participation trophy.


As far as I'm concerned I'm still the one doing them. With the currency I earned. To me there is 0 difference between joining a group for a carry or doing a challenge alone in a map. Its all the same, one of those is just faster and easier. Its really very simple.


There are no problems here, the solutions are already in the game: Literally just go play SSF,HC,Ruthless. Any combination of those. There is no reason to ruin the game for 99% of players when the game already offers so many choices to all kinds of players. Literally stop being all "no fun allowed". People can play however they want to in the easiest mode of the game, and that's fine. Exp leech groups,carries,legion 5-way rotas for exp. All of that is a valid way to play this game.

SC Trade is perfectly fine the way it is, and its gonna be even better when they slap that AH in by backporting the merchant system from PoE 2. Asynchronous offline trading is the best thing that's ever happened to the game, 2nd best feature is currency exchange ofc.
"
Toforto#2372 wrote:


Oh but I am completing them. By paying other people X amount of chaos and divs. It makes no difference to me how I do them


The way you complete challenges really does matter. Relying on carries often isn’t just a strategic choice, it’s usually a workaround when someone doesn’t feel confident taking on the content themselves, or simply can't do it themselves.
And hey, that’s understandable. There’s a real pressure when content feels tough or overwhelming. But that challenge is also where real growth happens, both in game knowledge and personal skill.

Going the carry route just to grab the free bling bling skips over that process entirely. And that might explain the defensive, sometimes passive-aggressive tone when suggestions are made. Suggestions that, let’s be honest, may or may not put an end to the free candy ride. Instead of open discussion, we get dismissiveness or pushback, not because the ideas are bad, but because they threaten the convenience of skipping effort and still collecting the rewards.

The bigger point is when you engage with the content yourself, you're not just checking boxes, you’re actively improving and connecting with the game. But we’ve seen a consistent pattern where, instead of adapting or learning when things get hard, some players default to blaming the game or its design. And while it’s tempting to bypass the difficulty by leaning on others, doing so means skipping the very experience that makes the reward and knowledge gain meaningful.

Challenges, especially as optional content are supposed to be a test of growth, character progression, and skill, just like the name itself suggests. That’s what makes earning the bling bling feel satisfying.
If you’re getting carried through it, let’s be real, you’ve unlocked something, sure, but you haven’t earned it. And if you haven’t truly earned it, you probably shouldn’t be receiving the rewards in the first place.

That’s exactly why this part of the system needs adjustments. Challenges should be gated behind actual effort and participation, not something you can outsource to someone else. GGG has made some progress here with nerfs to 5-ways and other cheese methods, but it’s long past time for a broader shift.


"
Toforto#2372 wrote:
I have not spent a single $ on mtx and I never will. Only bought the stash tabs I need, because that's the smart thing to do.


There’s not a single “smart” approach when it comes to how people choose to spend, or not spend money on a game. Some players prefer to only buy essentials, like you do, which is totally fine. Others may have the discretionary funds to invest freely in MTX or supporter packs, not only for added enjoyment and more personalization but also to genuinely support the developers because they love the game. Alternatively, they might choose to upgrade their own hardware setup to better enjoy their hobby, instead of running on outdated or under performing systems themselves and then blaming the developers for falling behind.

Your post feels dismissive, like spending money is a bad or foolish choice. But that’s just not true. If not spending money was the “only smart thing to do” and everyone thought that way, this game would’ve been offline years ago. It’s the players who spend on what they enjoy that keep the servers running and the game developing for everyone, including players like you who don’t spend. Devs don’t create or maintain games out of thin air after all.

Windows 11, 9950X3D, RTX 4090, 96GB DDR5, 14,100 MB/s SSD, 15,360x2160p @240Hz Ultra 4K Gaming & Workspace Powerhouse
"
Toforto#2372 wrote:
"
Challenges you don't even complete? For mtx you don't even use?


Oh but I am completing them. By paying other people X amount of chaos and divs. It makes no difference to me how I do them, the only thing that matters is completing them in any way possible. I'm just simply choosing the smart option, the fastest method. The satisfaction is all the same, as far as I'm concerned I have completed them.

And I do use league mtx rewards lmfao, my entire set,pets,portal and everything I use every league on characters is completely from playing different leagues over the years, I have not spent a single $ on mtx and I never will. Only bought the stash tabs I need, because that's the smart thing to do.
Thanks for proving this threads point. You are proof of everything that is wrong with challenges and their inherent flaws. Imagine playing a game and engaging with its systems - no, you just throw currency at it. Amazing.

And this is why this thread needs to be pushed to the top, so it may receive the attention it deserves. GGG, it is time to make challenges good again.
"
Thanks for proving this threads point. You are proof of everything that is wrong with challenges and their inherent flaws. Imagine playing a game and engaging with its systems - no, you just throw currency at it. Amazing.


There's nothing to prove or disprove lmao, nothing wrong with challenges as they are. Its pointless for them to change SC Trade and limit it because its the gamemode where you can throw currency at anything to solve it. You can buy all the gear you want. That's the point of trade?

Your solution already exists: Go play SSF. And if you don't want to, that's your problem not anyone else's. All you're trying to do is ruin the game for tens of thousands of people who play for challenges lmfao like why do you think the carry economy is so big? Why do you think TFT has dedicated chat channels for boss carries and challenge carries? Why do you think global and trade 820 are constantly full of carry service and 5-way rota messages? Cus there are a lot of players that buy them. And there's also people that give voidstones and boss kills and challenges for free, that's player-emergent gameplay and its pretty cool. No reason to just delete that. I myself have given away free challenge completions a lot of times, and its fun to share them with players.

And you wanna take all that away just because a few people are salty that others choose to pay for carries? Yeah no. How others choose to play the game doesn't affect you, never has never will. You know every player always has the freedom and choice to do challenges solo anyway, then brag about it. Go ahead and do it then, do them in Ruthless HC SSF and show off your 8/8. No reason to force literally everyone else to play SSF, that's the most ridiculous thing ever.

This is never changing, this problem doesn't exist. It never did. Go play SSF or HC or something, your solution already exists in the game. There is literally no point in changing something just because you refuse to actually play the harder versions of the game.

Literally Go.Play.SSF. There you can have your "meaningful challenges". Leave the majority of players alone. SC Trade is perfect as it is, and its about to get even more perfect with the AH coming in 3.27.


Also you don't get to decide how players interact with a game and its mechanics, thats up to the players. If some people wanna pay someone else to kill a boss, thats a valid way to play. And its time to accept this objective fact. SC Trade is a sandbox, a place where people can play however they want. Thats the point, and you're trying to limit it and ruin everyone's fun. Not happening. Ever.

Again, quite literally go play SSF or whatever. The gamemodes already exist exactly for the more skilled god gamers who are above such easy modes as SC Trade right? You can already do challenges solo, literally no reason to force everyone else to do the same except for some weird feeling of pride and self-satisfaction and gamer ego. Which are not valid reasons to ruin tens of thousands of people's fun in a videogame btw.
"
Toforto#2372 wrote:
Literally go play ssf/hc/ruthless then.

"
Toforto#2372 wrote:
Its right there. HC,SSF and Ruthless exist

"
Toforto#2372 wrote:
So this is never happeing, again go play SSF.

"
Toforto#2372 wrote:
There is nothing to be discussed here, go play SSF,HC or Ruthless or any combination of those.

"
Toforto#2372 wrote:
Literally go play SSF/HC/Ruthless. That's what those modes exist for.

"
Toforto#2372 wrote:
SSF exists, literally stop trying to ruin the game for 99% of other players

"
Toforto#2372 wrote:
Again, go play SSF/HC/Ruthless. Those modes exist, stop trying to force everyone else

"
Toforto#2372 wrote:
This problem doesn't exist, because the solution is SSF.

"
Toforto#2372 wrote:
Go play SSF.

"
Toforto#2372 wrote:
do them in Ruthless HC SSF

"
Toforto#2372 wrote:
Go play SSF or HC or something

"
Toforto#2372 wrote:
Literally Go.Play.SSF.

"
Toforto#2372 wrote:
quite literally go play SSF or whatever


Solid contribution brother, keep it up. Perhaps one day you'll actually read the thread and realize that this isn't, in no shape or form, about ssf. Neither is it about turning sc trade into ssf.
Last edited by Celestriad#0304 on Oct 3, 2025, 12:35:21 PM

Report Forum Post

Report Account:

Report Type

Additional Info