Unique Item List - 300 of 419

wrong post
Last edited by sfrattini#0833 on Jul 4, 2014, 6:40:32 AM
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sidtherat wrote:
Burning discharger with this ring.. wont work. As corpses shall disintegrate and no longer prolif burn. Remember that the highest bich burns turn source shall die first. This is more like 'dousing discharger' sadly


Oo you dont need proliferation on corpses you get some aoe frenzy discharge ignite the guys and shock them i dont understand why ppl think this cant proliferate on death is a big thing

who cares the moment you hit your discharge with a high chance to ignite they burn and infect others on top of that they are shocked and infect other which burn them even faster + those entropy nodes

everytime one is dead you get a frenzy charge if you kill fast enough you can perpetual your discharge who cares that they cant proliferate anymore when your aoe is big enough to begin with

+ echo enduring cry with high enough aoe and % gives you double charges

this not a 50+dps standard build its a 10-15k with ir mom eb aa and auras save hc build
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Last edited by ventiman#1405 on Jul 4, 2014, 9:15:17 AM
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ventiman wrote:
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sidtherat wrote:
Burning discharger with this ring.. wont work. As corpses shall disintegrate and no longer prolif burn. Remember that the highest bich burns turn source shall die first. This is more like 'dousing discharger' sadly


Oo you dont need proliferation on corpses you get some aoe frenzy discharge ignite the guys and shock them i dont understand why ppl think this cant proliferate on death is a big thing

who cares the moment you hit your discharge with a high chance to ignite they burn and infect others on top of that they are shocked and infect other which burn them even faster + those entropy nodes

everytime one is dead you get a frenzy charge if you kill fast enough you can perpetual your discharge who cares that they cant proliferate anymore when your aoe is big enough to begin with

+ echo enduring cry with high enough aoe and % gives you double charges

this not a 50+dps standard build its a 10-15k with ir mom eb aa and auras save hc build


It's way harder to kill bosses with burn damage without corpse proliferation.
English is not my first language.
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Gulruon wrote:
The hate on that ring reminds me of the hate my unique got in this thread when it was introduced (Lightning Coil); I knew its power (and the associated drawbacks) and GGG agreed, which was one of the reasons it got implemented so quickly, but 80% of the posts were talking about how it would never be used. Now, nearly a year later, it is used heavily, at least in hardcore leagues, so really, who knows on the ring.

Many people see the glass as half empty, while some see the glass as half full or arrived too late at the latter paradigm perspective.(◕﹏◕✿)

For me, no uniques are ever bad. They have their own purpose and flavour in the game. Your Lightning Coil was something powerful but only the wiser knows its use.(ノ◕ヮ◕)ノ*:・゚✧
The Gemling Queen favours 'NotACuckRoach'.

Ethaereal │ Exaltreal │ Cherrubim │ Erremes │ Khainne │ Kaelous │ Balzael
Powered by 2015 Alienware 17" R2 laptop · Standard League · BLÔW Guild · Bird-Day - Aug 7, 2012
人生はただのゲームだ。楽しむために生きろ。勝利をつかむため遊べ。人生に勝ち、そして喜ぶために生きろ。o(^▽^)o ♪
Pyre is definitly a good unique.
Its not so good for the current burning meta due to proliferation. but 100% conversion and monster rest in peace can come quite in handy.
I have never done a fireball build. but this ring makes me want to build a artic breath build,

I think the potential is enormous with that 100% conversion. If I understand it correctly I can take both ice nodes and fire nodes to boost fire and burn damage at 100% effectiveness, this opens up for a more fire based build and less proliferation burn, you can still burn but you just wont proliferate from corpses.

With such a ring I wont take burn only nodes but ice nodes instead, my pseudo fireball (actually better) shall be pretty damn strong, the fact that a lot of good early nodes of different elements are next to each other saves a lot of traveling too. Im thinking either shadow or witch, possibly with trap or mine support to avoid unfortunate reflect deaths. (if trap I'll use more than one skill obviously, but I was going to level more anyway to test them, just love the fact that artic breath can shotgun and leave the ice trails even though it shall do fire damage) No slots will be used for proliferation or cold to fire gem, this will be a "pure" fire damage build, ofc It shall still burn but its not worth the elemental proliferation gem due to corpses being destroyed, I wont have problems with necromancers anymore which doesnt make this much different than a cold damage build in that regard, it actually makes it better if you want to get rid of corpses, also a nice swap (acton's nightmare and coward's trial come to mind). Better conversion effectiveness than a lvl 20 cold to fire damage, better than avatar of fire if you are only doing it from cold (overall takes less effort to make fire damage work, dunno which one is better at max potential of each though).

There's also the possibility of doing a three dragons best friend build, with glacial cascade or maybe cold pulse, dunno if one can triple shock stack in one volley but should be worth a try.
Overall I find this ring to have a huge potential which can only get better as more cold skills are introduced and really sad that some people are bashing it like this. I find them to have no creative mind at all. The only part of the ring that makes me sad is that if I remember correctly it was designed by someone who doesnt play the game anymore, so he never got to use it.

Wittgenstein, your ring is awesome, be it as a swap or build centric I shall definitely use it. Do not be fooled into thinking you "failed", I am sure your ring will provide long hours of fun, regarding the burn, well you could never guess elemental proliferation would come to be, and though it wont proliferate, the damage bonus is still there. Overall I find this ring the best unique in this patch, things that open paths are definitely better than things who just strengthen a path already in use. Your ring offers variety and for that I thank you.

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raics wrote:

Unfortunately, we can already convert 100% of cold to fire even without avatar, the ring hasn't made that any more tempting than it was.

How? honest question. no baiting or anything, I am just not seeing it. Especially for all skills and with such little effort as one single slot.
Oblivious
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Disrupted wrote:
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raics wrote:

Unfortunately, we can already convert 100% of cold to fire even without avatar, the ring hasn't made that any more tempting than it was.

How? honest question. no baiting or anything, I am just not seeing it. Especially for all skills and with such little effort as one single slot.


I already said it, we got a keystone, a support gem, gloves and quiver, pick whichever you like, I've never seen a build that wanted to convert cold into fire and couldn't pull it off. Some would say Avatar is a bit restrictive as not all classes have access to it, however all the burning and fire nodes are up there too, if you have no access to that part of the tree there's no point to playing with fire in the first place.

Anyway, as already noted, I like the idea for the ring, but I'd be much happier with some other conversion, like in reverse, fire to cold or lightning to cold, or lightning to fire, now THAT would indeed be unique and open new possibilities. Not going to ask for conversion to lightning, we all know that ain't gonna happen.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
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raics wrote:
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Disrupted wrote:
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raics wrote:

Unfortunately, we can already convert 100% of cold to fire even without avatar, the ring hasn't made that any more tempting than it was.

How? honest question. no baiting or anything, I am just not seeing it. Especially for all skills and with such little effort as one single slot.


I already said it, we got a keystone, a support gem, gloves and quiver, pick whichever you like, I've never seen a build that wanted to convert cold into fire and couldn't pull it off.

Erh... maybe Im missing something... except for cold to fire gem + avatar of fire I just see physical to elemental conversion. and the post was about 100% cold to fire without avatar.
Oblivious
Last edited by Disrupted#3096 on Jul 5, 2014, 11:55:14 AM
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Disrupted wrote:
Erh... maybe Im missing something... except for cold to fire gem + avatar of fire I just see physical to elemental conversion. and the post was about 100% cold to fire without avatar.


Right you are, mixed it up with some of my setups from before. Still, if you can't reach the part of the tree where avatar is you don't really have a reason to do fire, I know I haven't heard that somebody wanted to convert cold to fire and had to give it up because he couldn't pull it off.

Also a shame that it's a ring, jewelry slots are too valuable and the ring doesn't offer many obligatory stats.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
with three dragons this ring is pretty much redundant

as all cool cross-elemental tricks are already covered. also 3D provides 30all res. helmets are defensive pieces, and 3D has half of what is needed (misses life).

rings are all-pieces and this one has 2 mid resists, some fluffy stuff and this conversion thingy with an enormous drawback. this isnt leveling item (no life), and end game.. it allows some cute tricks that in most cases can be performed with 'classic' approach anyway

if it was an unset ring.. then at least one more socket (maybe with +1 gems or whatever) then maybe. as is? it already sells for chaos'es so people decided
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this isnt leveling item (no life)


Since when did leveling items need life?

It has a ton of resists for level 11 and that burning damage is amazing for searing bond.

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